Ring Damage Bonus or No ring damage inside Gibraltar dome shield
I had two games tonight where my squad was able to defeat another squad in a battle, but got caught by the ring while picking up our injured players and died. In the last game, I was able to take down one enemy, and both of my squad mates fell. I took out both enemy players, but while reviving my teammates, we got caught in the ring. Our heals didnt work fast enough to keep us alive, and we all died before we could progress to the next ring.
Why not have a decreased ring damage bonus given to a squad that wins the battle, to at least allow the heals to work fast enough to keep the squad alive to play on.
Or, at least let Gibraltar's shield stop or reduce ring damage to allow the squad to get back on their feet. I dont see the point in giving the win to a squad that runs away from a fight!