Forum Discussion

MATERIA0w0's avatar
4 years ago

RIP Octane

The recent octane is too weakened.

Octane is the character who suffered the most damage from the Revenant.

The next patch, Octane, will be the weakest character in Apex history.

It's understandable that the combo with the revenant is a threat and the jump pad's flight distance is reduced, but why is it reduced to recovery speed?

For me who use octane, I think octane needs this kind of adjustment.

*The horizontal flight distance of the jump pad is 75m.

(This is the original strength.)

*The movement speed when using the ability is the same as the movement speed when using the wraith ability.

(This is a natural adjustment because you are consuming more physical strength without protecting your body.)

(At least it should be faster than the passive in Bangalore. What about?)

*auto-recovery is 1.5% per second.

(This is not necessary if the above two adjustments have been made. It will be too strong.)

Of course, I think that weak elements are also necessary. This is the idea.

*Increased shooting recoil when using abilities.

*When double jumping with the jump pad, a louder sound will be heard.

I think there are other ways to make adjustments, but this is the only adjustment I can think of that is well-balanced.

Please don't let us think anymore that the developers aren't playing this game.

4 Replies

  • I completely agree, currently he is very weak as a stand-alone he only is better when having a combo with Revenant his passive is the only thing that actually gives him any ability to stay in the meta if it’s reduced for a movement character he isn’t even the best in his own category. Anyone can use his jump pad bangalore is faster and path finder mains can fly across the map faster. The last update to him worked well if decreasing the health regeneration is what is wanted I think they should increase his speed and or length of his stim time cause even now he doesn’t feel very fast 

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