RP system should be different for SOLO and PREMADE-TEAM players
I play solo ranked. Rank Gold 4. And i stuck.
You can say that my skill is GOLD 4 and that's all, but:
Most of time i have more damage/kills than my teammates. Most of time they jump in heat and die. Most of time they run solo rush and die.
And for me it is boring to rat play till top 10 or something. But i choose smart play and tactics, not stupid rush other teams. People easy get GOLD 4 and then you have to play with them.
When you win you get 100 RP, when you lose you lose 24 RP. So it looks like I SHOULD WIN EVERY 5th GAME in ranked to go UP ladder.
If i kill 2 enemy and then we die till place 10 i STILL LOSE MY RP. Why? So for GOLD ladder i should kill at least 3 enemy to get plus RP (+6 omg).
OR i should play like rat, hiding and crawling. It is sick. Not because of demands. It is hard because of team players. It is ok when our squad die in one fight. But most of time one teammate rush squad and die, me trying to help him or maybe fighting with other squad at the same time and our last teammate is like noob rat plays.
My skill getting better all the time. But early i easy get PLAT, now i stuck in GOLD.
My suggestion is: Make RP loss for SOLO players more soft. People play in squad and voice chats and loss RP same as me playing solo and trying get my randoms team together.
It is sad.🤨