Eshshshss
The process of translating your extensive response, analyzing each item, and then generating my reply in English consumes a considerable amount of my time and effort. I ask that, moving forward, you formulate clear and concise points before presenting any further arguments.
I welcome the increased disparity that Top 5 RP gain would create. As previously stated, I appreciate how the current strict RP distribution has intensified match quality, and I do not object to this gap.
This clear distinction is essential for easily identifying violators and maintaining the quality of high-rank lobbies. Those who have sloppy playstyles early should not reach the top tiers, and players who are too focused on themselves to contribute to team coordination—even when playing solo—should not be present in high-rank lobbies.
I favor rewarding players who demonstrate strong teamwork. However, the unfairness of matchmaking itself is a separate issue that should be solved by the matchmaking system, not by RP distribution adjustments.
My core concern remains that the overly restrictive RP gain is unnecessarily increasing the number of matches required and causing player burnout.
your alternative raises serious questions about its technical and environmental feasibility for players. in contrast, my proposal to increase rp exclusively for top 5 placements requires only a bonus multiplier on the existing system.
Finally, I must correct a potential misunderstanding: I do not share your way of thinking. I do not believe that I am right and others are either wrong or inferior. My scope of understanding is limited. That is why I frequently frame my arguments as hypotheticals, beginning with "What if...?" and concluding with an open question like "Why?" or "What do you think?"