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I remember last season that they introduced Bocek to the game. While some people used it in the test server (before season 9 starts) already said it is a little bit op, EA just ignored those opinions and still introduced that with 70 damage per shot. Then, what is the use of test servers if you don't listen to player's idea?
If you really want the whole community to test the new legend for you, at least you should create another test server in the game, not simply add the legend to the new season and introduce changes after some period of time.
*I was shocked about it can damage and affect people even within Gibby's bubble, rip Gibby.
*One time I was hit by that tactical while reviving someone but the revive action didn't get cancelled, probably a bug.
*Both the tactical and ulti need a nerf, or we need a buff that Wraith can shoot while in the void, as long as all other legends need a huge buff too (out of idea).
- CroL0co5 years agoNew Veteran
With every new match it's more and more obvious how broken and unplayable this game has become with Seer in the game. It has becoem impossible to flank, make a play or outplay a team because every team runs a Seer and everybody knows what you're up to. Imagine how broken it is hearing footsteps, ads-ing after that and knowing exactly what direction teh enemy is comming from. I really wonder who thought this was good for the game?
Playing the game before Seer was fun, you could make an agressive play, rely on your movement, try out crazy stuff and have fun at the game. Now you're in constant fear that your play will backfire because the enemy knows exactly which direction you're coming from. Playing that way is not fun, once a fast paced action packed shooter with the best possible movement mechanics will become a slow and stale game where people will literally crawl and watch out every step they make because every team has a free map hack now.
Not to mention how 3rd party has become even worse with Seer in the game. Before the Maphack guy 3rd party was quite hard to deal with, but at least you had the chance to run, hide and heal up. Now it's not possible any more because we have a legend that can see where you're going and who can interrupt your healing, res and every other ability you might use in order to defend yourself. This again will result in slowing down the game because everybody will just wait for a 3rd party now that the risk of starting the fight is higher then ever before.I know the devs said there are nerfs incomming for Maphack guy, but I really hope they do it fast and they hit him hard. I will share some of my ideas for the nerf hammer:
1. Passive - Either a total rework or make it so that you have to stand still in order for the pasive to work or add a 2-3 second delay for the passive to kick in after you ads. Also decrease the range from 70m to 40m.
2. Tactical - Remove damage, remove flash, make the tunnel more narrow and don't show the shields and hp and the entire silhouette, but instead add the same animation like his Ultimate. Maybe also make it so he can interrupt everything besides healing.3. Ultimate - Increase cooldown.
- HappyHourSumwur5 years agoSeasoned Ace
His ult is completely against the core of Apex's fast & chaotic gunfights. Instead, his ult brings each engagement to a grinding halt where everybody runs and hides to wait it out. Coupled with his tactical he literally does everything - blinds you, marks you, damages you, & interrupts your abilities.
And that doesn't even get into the visual clutter his ult creates, especially with 2 or more Seers around. Total cluster fiesta.
He's gotta go, IMO. His kit is an absolute train wreck & I don't think it is salvageable.
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