Forum Discussion
reconzero
2 years agoSeasoned Ace
@MayProtein
"Frankly speaking, if a game can't even do this level of work properly, it would be better to terminate the service already, to put it mildly."
In theory I agree with you completely. But I've played many, many first-person shooters over the years, and I've never seen one that did any better. Skill-based matchmaking isn't really a functioning algorithm so much as it's a pie-in-the-sky ideal to which competitive games aspire. They aspire but they never deliver. They call it "skill-based," but honestly they should call it what it actually is, which is "time-based," "server-based," "playlist-based," and then, and ONLY then, "skill-based." By the time the algorithm does its playlist sort, its server sort, and then its "OMG I need to start this match five seconds ago" sort, well, at that point there just isn't any time left for a proper skill sort. Average players would still get relatively fast matches, but players at the extreme ends of the spectrum would be waiting for hours. Days. Who even knows? Not trying to excuse, only to explain. My personal preference for a solution would be to design a game without such a wide skill gap, but just try that one on the streamers and the algs kids. It's a no-go. And that's why we live in the world we live in.
"Frankly speaking, if a game can't even do this level of work properly, it would be better to terminate the service already, to put it mildly."
In theory I agree with you completely. But I've played many, many first-person shooters over the years, and I've never seen one that did any better. Skill-based matchmaking isn't really a functioning algorithm so much as it's a pie-in-the-sky ideal to which competitive games aspire. They aspire but they never deliver. They call it "skill-based," but honestly they should call it what it actually is, which is "time-based," "server-based," "playlist-based," and then, and ONLY then, "skill-based." By the time the algorithm does its playlist sort, its server sort, and then its "OMG I need to start this match five seconds ago" sort, well, at that point there just isn't any time left for a proper skill sort. Average players would still get relatively fast matches, but players at the extreme ends of the spectrum would be waiting for hours. Days. Who even knows? Not trying to excuse, only to explain. My personal preference for a solution would be to design a game without such a wide skill gap, but just try that one on the streamers and the algs kids. It's a no-go. And that's why we live in the world we live in.
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