Forum Discussion
6 years ago
@unknownanon64 It sounds good but i dont see why we need a limit on it, some players may have abunch, some players may only have a few they would like to get rid of, most of the players that have more have either played longer or spent alot of money and either earned/bought their skins so If they want something better with them I don’t really see the point in a limit, also the more people salvage, the more apex packs they will have to buy to either get more skins they want or to get more to salvage so EA/Respawn can sell more apex packs lol
6 years ago
@FaIIenAngeI777that's true, I'll just take the limit off, thank you so much for feedback
- 6 years ago@unknownanon64 there definitely should be a ‘scrapping’ system allowing players to dismantle unwanted cosmetics for crafting materials, period
there is no need to put a limit on it because there is ‘no duplicates’ rule implemented, so whenever you would dismantle, say, a legendary skin you’re basically opening up the chance of getting the same legendary again while lowering the chances of getting a new one
that in itself is limiting enough
the only question is buy/sell rate - in most games you get 25% of the crafting cost, while i would love to see it being 50%, it’s just not realistic
TL;DR - i vote for ‘scrapping system’- 6 years ago@MIH4YL0WICH Well I tried 25% but made it a bit more frequent, but then I got the suggestion to make it half and made it a lot less frequent and I didn’t want to do common and rares because basically everyone has that, so unless you want me to put it there but with a low amount of crafting metals you get back then I’ll add that in. I’m still unsure of a limit though because if I make it frequent then there would be no point in getting apex packs.
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