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gtg4zrwx9g0v's avatar
3 years ago

SMOKE GRENADES AS GROUND LOOT

Repositioning is an essential part when playing Apex, especially when getting third party'd. I think the ability to create gap between you and enemy squad and repositioning is what smoke grenades will provide. 

The smoke grenades should be able to Left click long throw and right click Lob(close range) 

For anyone who thinks ground loot smoke grenades will super nerf BANGALORE, I strongly disagree. 

1.) Bangalore's smoke pops as 3 smoke grenades. The smoke grenade of my concept creates smoke wall half the length but same height as Bangalore.

2.) A smoke grenade thrown from hand will never reach distances of a smoke thrown from Bangalore's launcher.

3.) Just as smoke gives a bit of cover it also alerts enemy squad of a possible repositioning.

4.) Digital threat optics and legends like Bloodhound will always counter smokes.

I would like anyone reading this post to freely add your input/ideas.

12 Replies

  • @XHelperZAh though he was og for some reason. I played very briefly in s5, don't remember which legends were out then. Came back for a bit in season 10. Played on and off until these last two seasons. I want to see the new map, but with MM I'd probably only play for a week or so before getting annoying with it.
    As I mentioned in another post, while I think they could be handy, I don't see them getting much use due to the scan meta. I don't think they're a horrible idea, but not a great one either.
    Maybe for more experienced players that have an actual team synergy would be an important factor as for a casual solo like me, it really plays no difference in how the matches turn out.
    Generally I main LL. My job as to say would be to keep the team alive. My teammates don't have any rhyme or reason to their choices of picks. Some of the match up would be legends that would work out well together but it doesn't play out because the lack of team work in a solo que environment.
    I'm not going to say synergy doesn't play a part in team success, I just don't think it's bigger than team work or your ability to play a certain legend.
    Some teams make up for lack of synergy because of their experience and how well they know their legends.
    If I were to try to synergies with my team and took a legend I didn't really know how to play, it would not go well. The synergy would be non existent due to my lack of experience.

    Also no offense, but being ok with ground loot being turned into an ability, but not the reverse, sounds hypocritical

  • Your statement  "If you find smokes important then you pick Bangalore" is exactly my problem . I'll be honest, I don't really enjoy playing Bangalore. I am not willing to play a legend I don't enjoy playing just for a basic utility grenade. And personally I think "smoke grenades as ground loot" will bring a lot of versatility to squads. My thought behind "smoke grenades as ground loot" comes from a very basic combat tactic.

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