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You're making an argument for a different conversation, and I agree with it. BR games with random loot spawns will never ever be competitive because of that randomness. Any kind of professional gaming scenario from sports to esports always has strict rules and regulations that everyone has to adhere to.
Take Call of Duty 4: Modern Warfare for example, back in the day. There were MLG events for that game and plenty of stuff was banned (perks, guns, attachments etc) but the underlying core to all of it was that players all had access to the same guns, equipment etc. Thars not the case in BR games due to random loot spawns all over the map.
But back to the original point of lower kill times: BR games don't need to be like CSGO, people that are asking for lower kill times and faster player movement just want that ability for outplaying opponents to exist period. It's a lot harder to carry your teammates when the skill gap is small.
Ah sorry for going off topic, but thanks for the conversation! Idk I dont see the argumentation of "I want to be able to carry better." as something that should be taken too seriously, cause it comes from a place of subjective need (the need to carry, I sound like a * here I know but I couldnt think of a better way to convey this sentiment.) But hey thats just me. EDIT Mybe a better way of saying is that people take their own need to do well too seriously and try to tailor the entire game around that, ugh Im just talking out of my rear end at this point, sorry.
- 7 years ago
Well I can only speak for myself but I suspect this is true for many others who feels this way.
I've spent over 20 years playing these types of multiplayer shooting games, I've sort of amassed a general sense of what other players tend to do or how they'll react in a given situation. That experience from spending all that time playing shooters is hampered by the small skill gap, high time to kill, and slow player movement. Apex Legends artificially compresses the skill gap by having a high time to kill and slow character movement.
If you have 10 minutes, hop onto YouTube and search for "Bdobbinsftw will infinite warfare be bad?"
- 7 years ago
Listening to that vid as I type this. But wouldnt more hp require more skill? Hear me out? So instead of just being able to pop in on a dude and delete them immediately, you need to a) actually think about what they will do because they get more of a chance to react b) you actually have to keep aiming for longer (when talking about raw mechanical skill). I guess its kind of a disconnect cause he talks about the frenetic nonesensical bs that is cod. I hope I managed to get my idea across atleast. (Unless you reccommended me that video as a way of agreeing with what I said or part of what I said but somehow idk if thats it.)
- 7 years ago
The original competitive console shooter was Halo, that had a long time to kill and it took skill to out strafe your opponent. Not every FPS game needs to be a twitch shooter and both types of games take skill.
- 7 years ago
A video by the same guy (unrelated topic) called "warning: black ops 4 is bad for you" is quite awesome. It's an hour long. I started watching it and didn't realize it had lasted an hour. It was that good
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