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Listening to that vid as I type this. But wouldnt more hp require more skill? Hear me out? So instead of just being able to pop in on a dude and delete them immediately, you need to a) actually think about what they will do because they get more of a chance to react b) you actually have to keep aiming for longer (when talking about raw mechanical skill). I guess its kind of a disconnect cause he talks about the frenetic nonesensical bs that is cod. I hope I managed to get my idea across atleast. (Unless you reccommended me that video as a way of agreeing with what I said or part of what I said but somehow idk if thats it.)
Yes it is true that more hp means players need to maintain aim for longer periods of time, but at the same time this gives the player being shot at more time to react to being outplayed, thus compressing the skill gap. I wouldn't say needing to aim a target for a longer period of time equate to needing more skill, if players could pop in and kill someone like you said, they'd still need to have great mechanical skill due to the threat of the other player being equally able to kill you just as quickly. So it's basically a wash as far as needing to maintain aim for longer. Shooting in place leaves you more exposed, makes your position more well known to the enemy the longer you shoot. Slower character movement hampers those "good" player's ability (mechanical skill) to quickly escape or change position. It takes away their potential for quickly repositioning. Slow games like Apex Legends don't really allow for that outside of sometimes using an ability like Wraith's ghost move and Mirage's invisibility ultimate.
- 7 years ago
I fail to understand why giving reaction time compresses the skill gap so much because if the player who was jumped on is less capable theyd still lose, even if its even the player already lost a chunk of hp and would need to perform better to survive. The way I see it more hp requires the assaulter to actually follow through on their assault rather than just ride the surprise attack to victory. EDIT It would also make full success wipes more rewarding because you will have coordinated with your team or just nailed so many headshots, or something like that.
- 7 years ago
The skill in Halo was landing headshots which killed faster, you could outplay your opponents with better aim. A less skilled player would aim for the body, get outplayed by the high skilled player who landed headshots.
You still had snipers in Halo that would one bullet kill with a headshot, they required twitch skills. A normal gunfight would came down to which player could stay on target, hit the most headshots while staffing and that takes skill. A game like Halo had a very high skill ceiling.
- 7 years ago
yes, it did but Apex isn't Halo.
- 7 years ago
Okay I'll chime in. But first kudo's to both @ragnarokfps and @xMaracmanx for having a civil convo while expressing their own views. On the internet that's rare XD.
I think people want lower TTKs because they are used to it by now. It's probably engrained due to the amount of shooters that's been in the gaming industry since it's inception. Let's take CoD as a franchise for instance since it has the highest community rating (own words, don't quote me on it). CoD is almost synonymous with fast paced action/TTK. Arguebly one of the reason why ppl play it. Look at blackout and the whole debacle of lvl 3 armour. It takes too long to kill someone and ppl don't want that in CoD. So it's been nerfed, nerfed and nerfed again.
(Srry for this I know the difference but ppl still have misconceptions about this game). Titanfall is arguebly the same in the way of fast action, but ttk is a lil higher than CoD. People still tend to think of this game as a weird 2.5 version of titanfall. With that comes a fast ttk I think and this is speculation. I played both titanfalls extensively and I can say that this game has a higher ttk than both WHEN you have armor. Without armour it's basically titanfall's ttk. Earlier this morning for example. I had the P20 pistol and was facing an enemy without a gun. I hit almost all shots from less than 4 feet but still had to almost shoot 2 clips in him for him to go down. If he had a weapon I'd be screwed. Lets say for argument's sake I missed 3 shots. I still had to hit him with more than 14 bullets for him to die and he had lvl 1 armour. That is alot of time if you're not going for headshots.
I don't however want lower TTKs. Maybe just buff the guns a bit but basically ppl think of the guns like each having their own strengths and flaws. It's true to a degree but you can't expect 2 equally good ppl who have 2 very different guns, lets say one has an LMG and one shotgun and it's close range, that the Shotgun guy is likely to win. Lets say he knows he's good, but also prideful and rages 'I HAD HIM, THIS LMG SUCKS. BUFF IT' to actually get his wish granted. Some guns just suck in certain regards and that's always been the case in the titanfall universe (I'm looking at you mozambique...).
This is my two cents regarding the issue. Hope you had a good read - 7 years ago
Well all of the pistols i used felt bad to use. Weak and unsatisfying to shoot, idk if its just me being bad but i think they feel too much like sidearms when in fact theyre taking a primary slot? Maybe have a third pistol only slot? Ugh whats happening with these auth issues, anyway idk when to use P20 and RE, Mozambique spread seems horrible, I dont feel like writing everything again.
- 7 years agoI only pick them up when I know there's enemies close. Else I don't bother. Except the wingman. That thing's a heart stopper if you've got good aim or extended mags on it.
- 7 years ago
Once my friend emptied a mozambique close range at a downed enemy and didnt kill them. From then on wed rather go punch people than even touch a Mozambique again. EDIT coulda been he missed in his jumping panic but I was spectating it and he had his crosshairs on his target, idk how wide that spread is.
- 7 years agoHi everyone, I appreciate the point of view of you but the comparison is a bit strange when related to CoD or CS because as @Koochi-Q said "if there is a confrontation between an LMG and a shotgun the LMG would win" but I do not totally believe it because it's relative. LMG in the open-field versus shotgun may win if the opponent using Wraith with shotgun did not know how to use his powers to reach the LMG opponent.
It depends a lot on the situation and strategy. I believe that any buff or nerf is not necessary and people need to learn how to situate themselves in the game. Yesterday I was able to knock down almost 2 squads using Mozambique (delicious weapon) while my friends came to rescue me from an assault. - 7 years ago
@MrUncleLeon, wait, did I say the LMG would win? If so I meant shotgun. But the reason I brought up those two weapons and the circumstances (close range, both equally good players) is just as you stated; the situation. If you just have the weapons and players without any tacticals and it's an open area, thats why the shotgun would win, cause it's a CQC weapon and an LMG isn't. If distance was the factor instead close range, the LMG would win.
The comparison is of course different, but it was more to set the TTK mood 😜EDIT: @MrUncleLeon you were right. I put LMG guy XD. You have to forgive me, just woke up and headed straight for this forum while also apping XD. Got distracted probably. I of course meant shotgun in close range
- 7 years ago
Okay thinking a bit more on the frustration of shields in the late stages. Specifically the smg problem. Maybe buff the smgs so that they do marginally more damage to shields? Or make shields slightly more resistant to single shot bursts and slightly less resistant to rapid fire? If that can be done technically? Basically if youre in optimal range with an smg ur rewarded (but not disgustingly so, only slightly so it feels better) But you still have a buffer against being wiped out in 2-3 shots.
- 7 years agoMozambique, unless you have extended mags on it, will likely not kill an enemy in one clip. It does 34 dmg (I've only seen that dmg whenever I shot it) unless you hit heads. So yea... I've had plenty of times where I emptied a mozambique... had to relead and dude kills me...
- 7 years ago
Sure but we are talking about a downed person xD Probably just his * but didnt seem like that.
- 7 years agoLolz wait wth XD. Downed, three shots and not out. Wow. Probs 150 health again in that case when you're downed. I usually go for the magnificent finishers... but usually die while doing them 😢😅
- 7 years ago
I mean neither of us had experience with the gun that much, he had that and I got punched to death while trying to get a headshot, our mistakes but the spread seems so wide. EDIT Yes Im bad pls no bulli.
- 7 years ago
lol looks like none of u believe me but its a lovely gun. People gets crazy when someone is so close to u and jumps a lot front of u hahahah. Yesterday I rushed with Wraith to an opponent and punched in the face and I laughed so hard because he/she may be is so scary shooting all over the place. I need to record this in GFE.
- 7 years ago
@Koochi-Q Its okay (: when I read I understood it to be an open field scenario
- 7 years ago
I mean its not that I dont believe you but rather that its definetly underwhelming like all the other pistols save Wingman, why take mozam when you can have EVA, why take p20 when you can have scout or r301, and yes you might not find any of them but i believe thats a low chance, and even if you dont, others will and you wont be able to hold a candle to any of them, like i said they feel like sidearms trying to be primaries, i think a third pistol only slot would help them find a use. Thats my impression though and I could be wrong.
- 7 years agoI agree with u. We need a third slot just for pistols but I think people like me will run in the game with 3 weapons with the same ammo and thats not include a pistol but any other weapon with a good rate fire.
- 7 years ago
Well thats why it should be pistol only no?
- 7 years agoI also believe you, I've just had it a couple of times now over the years and everytime it let's me down. Hit a guy 3 times... reload... die while reloading xD. But like @xMaracmanx stated, most pistols just suck except the wingman xD. Like a real life wingman that thing's got you covered 'going in for the kill' 😜
- 7 years ago
Topic should be: Why do some people want low kill times.
There is no way to get an opinion from everyone, probably less than 1% are active on these forums and reddit, rest just play the game.
Go and modify the game too much and the silent majority will simply stop playing if it does not feel good.
TTK isn't a problem, go look at some high skilled streamers, they absolutely wreck people in a very short time... Consistently.
- 7 years ago
yes streamers that have a full team that don't play solo
- 7 years ago
You could also say dont modify the game and the silent majority will simply stop playing as right now the TTK does not feel good, also with laggy players on 10hz servers = a joke. Most games have 30hz min. If respawn dont do something the player base they have now will just go away
- 7 years ago
@Maun0_Mato wrote:Topic should be: Why do some people want low kill times.
There is no way to get an opinion from everyone, probably less than 1% are active on these forums and reddit, rest just play the game.
Go and modify the game too much and the silent majority will simply stop playing if it does not feel good.
TTK isn't a problem, go look at some high skilled streamers, they absolutely wreck people in a very short time... Consistently.
I've been of the silent group for a lot of other games, but I felt the need to speak up for this game, as I have lost a lot of games over the years to vocal groups on the internet who get their wish for changes no one i knew asked for, thus making me hate the game for what it has become and moving on. I'm very tired of moving on though, I have never played a game and went on a forum and demanded it be changed, i either liked it for what it was, or did not and moved on and let people who enjoy that, have it. So I never understand why people demand big changes of how a game plays. But for some reason their is always a "lower the ttk" crowd, even though they have A LOT of games to fill that desire. I suspect most of the time anyway that the people who want change the most are fly by night players anyway who are unlikely to stick with it even after getting what they want, cause again, they have a lot of other options in that avenue anyway.
- 7 years ago
Yup I agree on all fronts, if you want low ttk br you got a veritable smorgasboard, let this be what it is.
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