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I don't really think it's fair to compare to R6, it's almost purely mechanical skill there with the TTK being extremely low.
Gamemode + Team size is completely different too.
Almost every game already compensates for the fact that there will be solo players, this won't mean that premades are going to be favored.
Communications are crucial for ranked gameplay, if solo players don't communicate with each other then they're obviously going to perform worse.
So what exactly is the plan?
Create a whole new ranked ladder or create a new queue for solo-only players?
Creating a whole new ranked ladder would make it pretty complicated, as you'd still be able to match against premade but you'd be on another ranked ladder, that wouldn't work out.
So the second logical thing would be to create a new queue for solo players, right?
Well not really, the RNG factor would still exist, some users can communicate better whilst other communicate less. We'd also be increasing queue times if we're going to divide the community even more.
I'd also like to add on that in almost every game, people start playing in premades from a specific point (typically a higher rank), as solo queue would just be "throwing" to many at that point.
Not that uncommon really, I think Apex pretty much has the same thing.
(P.S If premades don't fit you at all, does that mean you don't do well with constant communication and so forth? I don't see any downsides with premades as it's just literally a team on steroids.)
1 point per KP also doesnt make sense for any type of rank play.
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