Suggestion: Skip animation reload and eliminate cooldown on firing range
One of the best things of the season 16 has been have the option of infinity ammo in the firing range. I know you said you will follow doing improvements on the firing range. I hope to see soon buldings, more options like R5reload, movement circuits, deathboxes, more dummies...
But there are 2 things that will improve our experience, in the quality of life side, and should be relativity "easy" to implement: option to skip reload animation and eliminate cooldown of abilities and super.
Skip reload animation would allow us to train recoil patterns, target switching and a lot of exercises to be more fun, cause have to stop to reload can be awful when you are just trying to improve. It would be just eliminate the reload animation and have the clip again full, of course having again the recoil on the same point as the first shot.
Eliminate cooldown of abilities and ultimate its also really important. We would be able to use without stop the grapple of pathfinder to improve using it, use without stop the gravity lift of Horizon (I use to practice vertical tracking), be able to put 4 launch pad without waiting to charge or going to the charge tower. (I use to practice shoot while jumping), use the castle wall of new castle without stop when we are making exercises of covers, and a lot of things more like just making simples training of the use of the abilities and ultimates.
Thank you 😉