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@OldTreeCreeperI have no idea how the game isn't catching and banning all the smurph/cheater accounts. Game after game, level 1-50's are beaming up the lobby, and its "undetectable".
Edited: Last night it was nothing but plat and diamond players with some smurphs and cheaters. Today, its nothing but smurphs/cheaters aimbotting and wall hacking. This game is fun, don't get me wrong, but EA/Respawn are going to really need to overhaul everything to keep it alive.
@Midnight9746 wrote:@OldTreeCreeperI have no idea how the game isn't catching and banning all the smurph/cheater accounts. Game after game, level 1-50's are beaming up the lobby, and its "undetectable".
Edited: Last night it was nothing but plat and diamond players with some smurphs and cheaters. Today, its nothing but smurphs/cheaters aimbotting and wall hacking. This game is fun, don't get me wrong, but EA/Respawn are going to really need to overhaul everything to keep it alive.
Respawn has made it perfectly clear, even explicitly expressed how its NOT even illegal to smurf, i.e play on new accounts in ranked. Whats illegal is to create new account after account to get those easy 2-3 first matches, this with the sole purpose to farm damage and kill badges.
I think the best solution would be even faster RP gains for good players. Bottom line; if you are good enough to get 10 kills, 3000+ dmg at your current rank, regardless what rank that may be, then you too good to play there and should be boosted SEVERAL ranks up. If it turns out you got boosted to a rank out of your skill level; well NP because then you will gradually lose RPs until you are demoted your "correct" rank. This would make it much less fun to smurf because you would only have a handful of matches anyway if you keep stacking high dmg/kills matches. Imagine those sad, pathetic master players who team up and smurf in Bronze4. First match, they get 30 squad kills and boom; now they are, lets say silver2. Next match--> 25 squad kills and boom, gold4 etc etc.. This would make it so unworth to smurf since they soon would be in high elo lobbies.
But regardless of the faults of the current rank system; the rank system still put each player exactly where they belong. Most I see who complains about the rank system are previous "hardstuck platinums" who now is hardstuck gold in the new system, or "hardstuck diamond 4s" who now is hardstuck platinum and now are sad because of this and blames the system. I think we must just realize that old achievement means nothing. Take me for example; this split, I got to diamond 4 by solo Qing quite easily but then I really had to tryhard and grind to get to Diamond3 but there I got totally smashed every match and got so titled that I demoted all the way back to Diamond mid diamond 4. So I guess my peak rank this split in this system is low Diamond 3 and perhaps I should be Ok with this instead of looking for way to essentially make the system easier for me to get even higher.
- OldTreeCreeper3 years agoHero+
@Balladalidila I'm not sure how each player is where they belong, when in plat II, along with other random plats or golds, the incomming champion squad is a premade master/pred squad, and I'm being killed by a pred.
I've previously posted screenshots of this. There is no equality or fun to be had there.
- Balladalidila3 years agoSeasoned Ace
Yeah, the matchmaking will sometimes throw you a curve ball but in my experience at EU servers, this doesnt happen TOO often at least. Seems to me that you sometimes will be matched a lobby "one tier above" your normal lobbies, especially when you start to approach promotion into next rank, like when you are Plat1, Gold1, Silver1 etc. I also got killed by the numer 2 current Predator when I was still Platinum1. But like I said; I dont think this happens too often when you reach platinum even though bronze-to-gold seem to be much more mixed.But what I tried to say to @Midnight9746 , but perhaps a bit badly and unclear. The current rank systems RP gain/losses seem to be designed to take smurfs and a wide matchmaking into consideration. To summarize; there are MUCH more total RPs given out than lost in any given "bronze to gold" lobby. If the matchmaking would be super narrow with a perfect SBMM then this type of RP gain/loss ratio is way to generous. In such SBMM, then there should be given as many RPs as it is given for any give match so that the equally as many players are demoted as are promoted. So yes, even if you are currently "silver3", you often will be matched against goldies, but on the other hand will you also have a positive RP gain only by not jumping hot because of the generous RP system.
- OldTreeCreeper3 years agoHero+
@Balladalidila it was happening every night I played, mainly on London servers, but also belgium and other euro servers I tried (posted photos previously) that's why I stopped playing ranked.
Bronze to gold wasn't too bad by comparison.
Sadly the match making system just dosnt work and I think it's beyond tinkering to fix. Might as well throw it out and either start again or just make all the matches random.
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