Forum Discussion
6 years ago
@Sir_Named The idea with these buffs are to enhance on ideas in the base game, which is why they sound OP, it is to add new concepts to the game where there otherwise wouldn't be.
The ideas are to enhance upon the game and possibly give every character a second tactical, thus creating a future of multiple tacticals for each character, which will mean this game is NEVER stale, new ways to play the same characters, along with new characters, new guns, and maps.
Yes the shields idea does sound OP, but it will also take time to do that, and that is what makes the game fun, doing stupid stuff like that. Would you not agree?
The ideas are to enhance upon the game and possibly give every character a second tactical, thus creating a future of multiple tacticals for each character, which will mean this game is NEVER stale, new ways to play the same characters, along with new characters, new guns, and maps.
Yes the shields idea does sound OP, but it will also take time to do that, and that is what makes the game fun, doing stupid stuff like that. Would you not agree?
6 years ago
@MoNosDirtyGaming Understood. Keep in mind, I’m mainly just pointing out potential reasons/ways it could be too strong.
Although the Bloodhound thing is actually just me thinking it’d be kind of unnecessary and also wouldn’t really fit.
Although the Bloodhound thing is actually just me thinking it’d be kind of unnecessary and also wouldn’t really fit.
- 6 years ago@Sir_Named Would you not like to have some sort of map awareness before entering a fight though? Currently you just run/gun and guess who you're fighting, if you was fighting say, a gibraltar for example, would you not like to see more details of the destruction caused by him before you fight him? That way it could be better to co-ordinate an attack to down him first rather than his teammates, making the fight easier, and causing more effective teamwork.
- 6 years ago@MoNosDirtyGaming That’s not really how it would work though. Sure, it’d be good to know who I’m up against, but that doesn’t mean everything has to have some lasting effect. Plus, that’s what Bloodhound does.
Anyway, I don’t think Bloodhound should have some aoe damage effect.
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