Forum Discussion
2 years ago
Currently, there are only 2 movement direction and speed options (excluding "Random"):
Sideways while ADS with AR
Sideways while Hipfire with AR
To summarize the current firing range feature, there are only:
- 1 Movement direction: Sideways
- 2 Movement speed based on shooting type: ADS/Hipfire
- 1 Movement speed based on weapon type: AR
Hence, there are only 1x2x1=2 permutations of movement direction and speed options
I am proposing that the dev team consider adding the permutation of the following:
- 3 Movement directions: Sideways/forward/diagonal
- 2 Movement speed based on shooting type: ADS/hipfire
- 8 Movement speed based on weapon type: Holster/AR/SMG/LMG/Marksman/Sniper/Pistol/Shotgun
- 4 Changing strafe direction frequency, i.e. counter strafe frequency: Slow/Medium/Fast/Random
Hence, there are 3x2x8x4 = 192 permutations of movement direction and speed. The Movement speed based on weapon type could be reduced to 4 as well: AR/SMG/Pistol/Shotgun.
The dev team could also add bot zipping up and sideways of a zipline/evac tower.
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