7 years ago
Time punishment for leavers
Quite often I see people disconnecting when they die,I always try to rescue my team mates, sometimes you even kill the whole enemy squad but now you have to play the rest of the game with 1 or 2 fewe...
I may not be the only one but as soon as a teammate is down they just leave. . .
I vote to disable Leave Match option until the users revive timer has expired.
To overcome the close apex and open apex shortcut i suggest utilising the Online profile (the account info that is stored online only)
The server will create notes in the online profile, so once you open apex again the game will detect if the last match is still active and if the timer has expired.
The notes taken would be something like:
Match_I.D.102
Player_Status Dead
If the pings detect the match has ended the player can join the next match.
If the match is still active and the timer has not expired upon leaving, the player will have to wait till the match has ended.
If the match is active and the timer has expired then the player can join the next match.
To whitelist innocent players with genuine network issues the game will take notes of the error codes. (i assume they are store somewhere?)
If the error code happened at the time of the disconnect the player can join the next match. (there is some leniency in the time because of latency and the nature of network bugs)
Here is a new way to approach this:
If you are the only player in your squad alive but then the timers run out early in the match/ your squad leaves and your left alone.
What if you can join someone else's squad in game?
They should have to have an open slot in the 3 player layout. (respawn timer expired)
Holding alternate interact whilst aiming at the enemy/new squad mate within range will play an animation to hold out their hand. (or animation thats more suited to their played character)
If the new squad mate agree's then an animation would play. (an interaction kinda like how you would revive someone who is knocked down but a handshake instead or something unique to the legend.)
The risk:
You are approaching an enemy you believe to be on their own and you maybe ambushed by other squad mates.
You come out of cover towards them exposing your position and leaving your cover behind.
once you reach them your open to being shot at. (this is all trusting the enemy.)
The reward:
You will gain back a squad mate and possibly share resources the other needs.
increase your chances of winning.
The possiblity of having two/three of the same legends in your squad.
No time penalties. Make some friends and bring them with you. Don't punish people for playing the game and not wanting to be in a lobby with scrublord randals.
reward is also a valid solution,if that makes them stay (a good amount experience for staying until your whole time runs out sounds good) , but something must be done, the problem right now is that leaving as soon as you die is the standard behaviour, in 8 out of 10 games that I play people just leave when they die, and in 10/10 of my games I´m putting effort in help them,just because I play to win and with every player your possibilities are multiplied, developers need to address it.
Play with friends is a solution, but it shouldn´t be happening at all as the banner recovery is an important part of the game and it is totally being ignored in the majority of the cases.
Yes for future competitive mode, No for standard game.
And a very Strong No until crashes are fixed/rejoin option is established - if I crash and have to wait for 5 or 10 minutes to play, or my friend does, I would be very, very unhappy.