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Don't Forget wraith's broken hitbox * well, that is why everyone plays her, she is the hardest char to hit and feel like her hitbox is as broken as pathfinder.
Just curious; are you tired of seeing Wraith getting nerfed because
1) you think she now is actually is too weak to be played
2) because she is went from OP and is now more on par with the other legends balance wise, and you just are mad about it?
Because as a Pathfinder main since S1, I was "sad" when they nerfed him but objectively, I really saw the reasons why the nerf and honestly saw it coming. Pathfinder was, together with Wraith, the only legends that actually had an tactical that gave them a free get out of jail card. Both Path and Wraith could charge in, do alot of damage while taking alot of damage, and as long as they had a supporting team arriving short after, they could just use their Q to get themselves to safety, heal up and return and finish off the remaining enemies.
Bottom line is that Respawn clearly dont want this kind of legend design and it just makes sense that they re-balance the legends away from this. Wraith ULT is still super good for the team and her hitbox is probably the most difficult to hit, especially early game if you ask me. A crouch-strafe-crouch-strafe Wraith against you with an iron sight makes the weapon model cover 80% of the Wraith-model most of the time....
And in my experience, people play her ALOT, probably has been and still is the consistently most played Legend. So its kinda hard to argue about her being too weak.
- E9ine_AC5 years agoHero+
@BalladalidilaHonestly for me I still can do anything ive done from the start. I have had to adapt many many times now to her changes. I am tired of adapting every single season to major changes.
While I can understand why some of the changes was made they just keep hitting us with curve balls every season. While some legends never get touched despite how strong they are.
While im not saying that other legends can compare to wraith and path abilities some actually can. Not in terms of getting away but in terms of brutal slaughter abilities. Like gibby ult near instant damage to a radius. Causetic gas traps stacked with ult.
Point i make above though is all legends have their very strong suites and their weak ones. We keep getting weaker and having to adapt. While some strong battle legends remain the same.- E9ine_AC5 years agoHero+
I am also not sure about this people play her a lot thing. I solo que up to 15 hours a day. Maybe today I had 2 people actually want wraith out of my 12 hours today and counting. This would literally come into terms that 2% of my games today in 12 hours was players wanting wraith.
- 5 years ago@E9ine_AC Most players who started day 1 have always had a bunch of kills for the starting 5 legends. They will always be picked more than the other legends unless an escape feature is added to new legends, loba's escape feature was designed awfully, you can see her across the map, if they want her to be picked more they need to reduce the visibility of her Q.
- Balladalidila5 years agoSeasoned Ace
Same goes for Lifeline and Pathfinder right? Lifeline mains can no longer rely on popping super fast shield cells between fire exchanges and had to re-adjust the play style.
Pathfinder cant rely on having a grapple into battle and one just ready again to get himself out of battle; he has to tactically choose when and where to grapple.
But the reason for these changes is exactly the same as for Wraith. Before; Lifeline, Pathfinder and Wraith was the ABSOLUTE most picked legends in the game, both among pros and in pubs. I think Wraith actually had 33.3% pick rate in Pro-matches, i.e one Wraith in EVERY single pro squad. And you cant argue against that kind of statistics; that objectively means that these legends are the strongest in the current meta.
Yeah, some legends has more combat related abilities, like Ramparts, Gibby, Caustics ult, but that is really not the point? The only important question is if Wraith now is nerfed to the point of being useless, which I nor the statistics can say she is. On the contrary, I think she still is one of the most popular Legends but not as OP as before, and super important for the team if you play high ranked or pro.
- E9ine_AC5 years agoHero+@Balladalidila Lifeline actually had a very nice trade off. I have yet to meet a single LL who dislikes the changes. Few I play with are also some the best LL in apex. Going by their feedback and why they have never once shifted mains despite a change. Because that trade off was good.
When comes to pro matches she is picked because of her portal. She is a team traveler. She assists the team into escaping with a portal or pushing with a portal. She is not soo much played because her hit box is broken but more for how vital to a game she can be.
Not sure if devs think she is picked because her hitbox is slightly broken?
Maybe they pick her because she is just as viable in ranked as paths zip?
Either way I see more fighting over LL in random ques then most others lately. Not defending at all what i said above just something i just now remembered. Had few leave game completely because they did not get LL.
- 5 years ago@Balladalidila I am tired of seeing NERFS EVERY SEASON for wraith. Season 6 and nerf number 6. I'm not trying to sit here tomorrow playing a legend which was smooth on day 1 and then turns out to feel like a slug, I will instantly quit this game and never look back. This is coming from a day 1 player who has spent a bunch on apex. I even have every single skin from the first event; while other players moaned they were "too expensive" and we're crying all over the forums about it.
Pathfinder needed a nerf because he was impossible to chase/lose. His hitbox was also broken in season 3 exactly the same as it is now, this was added in via a stealth patch and not many people have noticed. You say pathfinder and wraith had get out of jail free cards, the difference here is that the other legends ultimate's/tacticals were garbage because they had no "retreat" functionality, this is also why wraith and pathfinder were always so popular, this is what I posted about months ago as to what the design aspect of legends should be based around, this is the only way to reduce the selection count for pathfinder/wraith. Nobody listened. This is why the new legends don't gain as much popularity and never will, because in the aspect of bridging a 5s gap to pop a batt, they're useless.
If you're struggling to hit a wraith then the issue is also your aim, you are either going for the head and need to lower your aim slightly to compensate for her height or you need to go for straight body shots, added with her low profile NERF, it will still do full body damage when you hit her arm, her toe, her fingernails, doesn't matter. This is what most players don't understand. With pathfinder however it doesn't matter at all cause bullets straight up miss. Imagine a mastiff straight to pathfinders body and it doesn't get any damage.
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