7 years ago
Unfair matchmaking
I just started the game a couple of days ago. Yesterday (2019.04.09.) something happened with the matching, and the teams were balanced. It was so much fun to play. We played 4-5 matches, and it star...
I mean that its not fun to be killed every time in 1 sec we contact enemy. There is a difference between hard and impossible. Yes, it's fun for you because you can compete. But if you are new, and hardcore players crush you all the time, that's not fun. Maybe for a 10-12 years old kid, it's fun, like when i was 13, COD 4 was fun, even if i sucked at it. But if you go home after 8 hours of work, you are not playing only for the weapons, or good looking graphics, you want to compete against the same, or around the same skill level players, so you can win, or lose, have fun. That's what we mean cant improve. How do you want to improve if you don't have a single chance?
@h5mf0vcnd32w wrote:
Skill based matchmaking is probably something a lot of players think they want but as soon as it get implemented they are going to start complaining about it.
I don’t know, I want some games to be really hard, some to be easier. I don’t want every single game to just be HARD. It’s a battle royal, anyone can join the battle. I want to meet and have a chance against the very best players and I want to find funny noobs and everyone in between. I want each game to have a wide variety of players with different playing styles. This is what makes a game like this FUN!
My first BR was fortnite and I was probably the worst player anyone had seen. It took me about 800 games to get a win. But with each game I learned something new and guess what, I had a lot of fun even if I wasn’t close to winning. And getting that first win was such a great feeling. Who in their right mind expect to win when they just starting out? And what do you guys mean when you say you can never improve just because some players are better than you? It makes zero sense.
If they would start putting only equally skilled players in the same lobbies the games would quickly become super serious and the casual feel would be lost. That would put me off this game really fast.
@SirTomek7 wrote:I mean that its not fun to be killed every time in 1 sec we contact enemy. There is a difference between hard and impossible. Yes, it's fun for you because you can compete. But if you are new, and hardcore players crush you all the time, that's not fun. Maybe for a 10-12 years old kid, it's fun, like when i was 13, COD 4 was fun, even if i sucked at it. But if you go home after 8 hours of work, you are not playing only for the weapons, or good looking graphics, you want to compete against the same, or around the same skill level players, so you can win, or lose, have fun. That's what we mean cant improve. How do you want to improve if you don't have a single chance?
The thing is that every match has different phases; the beginning is the most important, gearing up, building up your momentum and just surviving, mid game is most of the time uneventful and kind of boring, until you get into endgame and it's highly equipped squad against highly against squad.
So for me the best advice was this: stop caring about winning! Drop on purpose every time into hot zones like artillery, skull city and so on with tons of opponents, and try to kill as many as possible when you got your hands on your first weapon there while trying to survive! Since the locations of weapons are fix, also memorize those spots as well!
When you are finally able to emerge most of the times of such drops alive, then you can you got the basics covered and can finally start moving on to mastering the rest; but not before, because just dropping somewhere in the middle of nowhere, hiding until end game and then getting killed be the enemy is just not enjoyable, nor are you going to learn much, because the time until you're challenged is way too long. So better get challenged right at the beginning, and quite often to hone your skills!