@JimmyLad993 Pretty awesome ideas, but I have some things that might be easier. Node health increased from 25 -> 50 so Caustic gas can't break it in two ticks. Pylon life increased by 5 seconds per ordnance intercepted (meaning it gets reset a bunch when sucking up Gibraltar/Bangalore's airstrikes). Node cooldown reduced. And finally, Fences have a small "surge field" where they deal damage to enemies like an arc trap from the Titanfall games.
Oh, and this is just me, but increasing the visual noise made by "enemy" fences by 15% so it's harder to see someone hiding behind them would probably help a ton too.