Weapons that nullify the damage reduction effect of the electrified zipline
Attacks with sniper rifles (Longbow, Sentinel, Charge Rifle, Kraber) should not be affected by the damage reduction effect of Pathfinder's ult.
Currently, sniper rifles have no advantages whatsoever, and can all be substituted with marksman weapons. In addition, in terms of damage rate, marksman weapons are actually stronger, which is a strange situation.
In addition, Pathfinder's ULT has been adjusted so that it now has a damage reduction effect from the start, but this feels a bit too powerful.
Also, when attacking an enemy using Pathfinder's ULT, it is easy to inflict a certain amount of damage with a rapid-fire weapon, but with a sniper rifle, which is a single-shot weapon with an even slower rate of fire, it takes considerable skill and proficiency to hit an enemy using Pathfinder's ULT with even one shot.
However, even if you do hit that one shot, the damage reduction effect of Pathfinder's ULT means that the damage will not be significant, so even if you hit an enemy with a sniper rifle, which would normally give you an advantage with just one shot, it is meaningless.
Therefore, from the perspective of both the meta for the damage reduction effect of Pathfinder's ult and strengthening sniper rifles, which currently have almost no point in having them, the damage reduction effect of Pathfinder's ult's electrified zipline should be nullified only for sniper rifle.
This will give the advantage of having a sniper rifle, and for experienced players, landing a solid hit on an enemy using Pathfinder's ultimate should be a more effective tactical and attacking method.
It's a big problem that sniper rifle attacks by experienced players become less meaningful due to the damage reduction effect of Pathfinder's electrified zipline, and this should be introduced so that players who can play in this way are properly rewarded, and also to give sniper rifles a reason to exist, as they are currently neglected.