What happend to loot?
- 2 years ago
This is S19 data, so not sure how much this has changed with S20, but the changes are probably quite small.
Every time something spawns within a loot zone (Low, Medium, High) it has around a 22% chance of it being a weapon, and around 15% chance of it being an attachment. (Once an attachment is selected, it has roughly the same chance with a few exceptions to become any kind of attachment)
Then once a weapon is selected, it'll also roll a dice to determine which weapon will spawn.
I haven't gone through this quite deeply yet, but it seems like certain shotguns have a higher chance than spawning, for the rest it's roughly an equal chance to get any kind of gun (low to long range)
POI High zones on the map have a higher chance of spawning low-tier weapons, so it's likely that there will be more weapons in general, meaning a higher chance of a midrange weapon to start off with.
Overall, it seems quite fair and equal and it's possible to be unlucky from time to time, though it shouldn't be all too bad.
In my own experience, I haven't really had a lot of issues with it either, might be related to where you are dropping?
Again, I don't have the updated loot tables, so this could've deviated by a bit as S20 has had some changes to the lootpool in general.
If they had added the spawn % to ordnance from the shield spawns then the change would be negligible for normal zones except for POI High and Ultra spawns, as those have a higher chance of spawning a shield. (So unless they made massive changes to the loot pool, it probably is just being unlucky)