Forum Discussion
There is no downside for solo players to not turn off duo queue, so an extremely high percentage will turn it off thus increasing queue times.
Lower ranks will still suffer, no matter the rank, there will always be diversity in the amount of duo's and solo players, queue times will still suffer.
It would also still affect smaller regions, which is really bad.
To solve something, we typically have to make a compromise.
Though this is just making punishing one group for existing and "trying" to help another group to gain better match quality... which isn't even guaranteed.
This would completely destroy competitive integrity, it's something that should be avoided at all costs.
- XHelperZ3 years agoHero+
You shouldn't enforce a stereotype, that never works.
I've played as a duo that didn't try to ruin the game for others, I've had awesome duo's in my solo lobbies too.
Should we punish those players just purely because of the other ones causing the problems?
We can't exactly punish a group for doing nothing just because other humans decide to be humans.
We would only be punishing players, not helping.
Well we might help the solo-players, but again this isn't guaranteed to work.
Technically the best thing for you to do, if you were to care about your rank, is go in a trio premade.
I understand that some systems need to become better, though if people don't want to get into a trio premade then why should the system adapt to solo players in a way that it would ruin duos?
- 3 years ago@XHelperZ it will not ruin the game for duos they can play as 2 or they can play solo. solos can only play what they are forced in to. and most duos play 2 man anyway and ignore the solo play. so it will not even hurt that many
- XHelperZ3 years agoHero+
It will ruin the game for duo's, you're suggesting a change that would literally mean the death of the duo queue.
As a duo you have to 2v3, which literally goes against the design of game balance.
Everyone in the team is responsible, if solo players don't want to communicate to duo's then that's on the solo players.
Duo's and solo players can work in a game.
Though currently there is no reason to change this, as by your logic, solo players already have a solution!
You want Duo players to move to Solo, well this would break the Duo mode.
Though my solution makes it so this isn't required, this solution is called "getting into a 3-stack team before queueing into a match.
Look, not all duo players are bad, that's why we can't punish them.
That's like saying all Asians are smart, which we all know is just a stereotype.
Changing a game is the last thing you want to do, since there already is a good method for you to use without changing the game, I'd recommend using that.
- Balladalidila3 years agoSeasoned Ace
Ive played 2 account from Rookie to Plat4 solo this split. Sorry but it isnt a stereotype. I am not saying that they are raging or trolling you every game but its usually the small things that most premade duos dont even think of that is frustrating for the solo.
1) They always run ahead. Most duos ping where they are going but still, they never care har far away you are when they start running, let alone if you are following or not. This is nothing difference from pubs with randoms but in pubs, you can leave if you die. What the premade duos dont understand is that running ahead puts the solo in danger of people from jump towers or Valk ults, ESPECIALLY if there is a Valk in that team. Its a free kill when you see a solo guy trying to catch up a premade duo 15 seconds ahead of him. Also, its semi-tilting to be forced to run in someone elses loot trail, with no chance of getting good loot RNG. Very often will an enemy team initially spot the two premades from afar and starts to run towards them but then spot the solo trying to catch up and kill him 3v1...Also, you are usually forced in a bad spot if they engage an enemy team when you are behind and trying to catch up. When the enemies, who knows what general direction the premade duo is located, just spots the horizon, what will catch their eyes? Most likely the solo trying to catch up. So many times I try to reach the premade duo who engaged a fight without me and I just got beamed on the way in.
The most common situation is if you land in a certain area and you land in the most northern part and they land in the southwest and southeast part of that area. You start to loot and when they are done, they wanna run south and just dont realize that you, even if you loot exactly as fast as them, must cross the entire area to reach their starting spot. So many times I got raged on like "WTF STOP LOOTING YOU NOOB" when its just because they lack the intelligence to understand simple geometrics.
2) In a fight, the premade duo will ALWAYS prioritize each other. This would not be the case in a squad of all randoms since then, you would prioritize the teammate who you either have noticed is the most useful or the closest. This is a nightmare as a solo because it forces you to second guess every decision in a fight because you dont know if the premade you try to help suddenly runs away to help his teammate etc.
So the fairest way to solve this is to let solo Q choose if they want to go into a team with a premade duo. If queue time becomes an issue for premade duos then it just proves that a majority rather play with only solos Qs. This will in turn create natural incentives for the premade duos to either also solos Q or find a third.... Non-forced incentives is the way to go.
- XHelperZ3 years agoHero+
First off, I'd like to say that playing on a secondary account will not produce proper data to be used, even it's something like this.
The system assumes you're a new player when you're on a new account, so multiple accounts won't really count for multiple experiences.
Now these issues you're speaking of, how are you sure these won't occur in full on solo matched teammates?
As mentioned before, 2 players can like each other more than the other player on the team, so they tend to push more into the same direction and prioritize each other more.
Other issues might even arise, which we aren't even aware of at this moment.
It isn't even guaranteed that solo queue players will get better match quality, we're just assuming this is the direct cause due to the experience of some players.
(We really need much more data from other players to prove this is an urgent matter)
And well again, you can just get into a premade trio, the Apex Discord has an entire LFG system that works fine.
Next to that there are plenty of other places where you can find players to play with.
By queueing as a trio, you're practically solving this issue without making any changes that could cause issues.
Do note that there are over 300k players playing every day.
Accounting for Origin and console platforms, I'd say roughly 500k to maybe 600k on a day.
Now let's go with 500k, you get 2 players every match... which would mean you get around 0.00039999999999999996% of the playerbase within your match.
Even with more matches played that have it guaranteed that you have other players, it would be an extremely small portion of the playerbase.
Therefore your experience is pretty much a statistic that can be thrown away by the devs.
If you want to make a point about this, then we'll have to collect much much more data.
Though then again, you can queue with a trio through LFG systems as I mentioned earlier in this exact reply.
That way we prevent creating issues and fix ongoing problems.
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