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I disagree. MMR is a 100 times better matchmaking variable than rank and the reason MMR based matchmaking works in arena is ofc because every match has one team of winners and one team of losers, i.e some players will lose MMR and some players will gain MMR every match and the amount they win/lose depends on the teams MMR vs the opponents MMR.
The difference between ranked in BR and ranked ARENA is that in BR, there is ONLY your rank (silver, bronze, Master etc) that is being used as variable to match people regardless how good or bad these people are. Hiding rats are matched with steam rolling 4k, 20 kill gamers if they happen to be in the same rank range. But in ARENA you are only matched after an individual hidden MMR value. Your current rank doest not matter in the matchmaking, only your MMR does. So if you are currently Bronze and keep getting matched against Platinums, that just means that your hidden MMR is too high for other average bronze player and is more in level with average Platinums.
So dont mind your teammates rank because you can always know that all the players in your match have a similar hidden MMR as you. This can ofc be a little bit buggy early in the season but it should get better as time goes by.
Also is it trying to make the LOBBY fair with this HIDDEN MMR or the TEAM. The reason I ask is say both sides have a total MMR of 999. If three players have 333 MMR on both teams or close, that would be right. But again the LOBBY is trying to match at 999 and one team has 3-333 and the other has 2- 150 and 1 - 699 then that is where the problem comes in. Which is what I feel like its doing. Otherwise once I hit gold 4 one would think I would at least SOMETIMES have another GOLD player on my team not 2 Bronze players and or players that have not even completed their 10 games. Which again, I say, they could be great players, but you are still being placed with others that don't have the same EXPERIENCE. Otherwise they would be out of BRONZE as it costs nothing to get out of besides time played,
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