3 years ago
You think hitboxes are fair?
I think this should be adjusted in some manner. So far my only though is to adjust legends speed based on their size, to make it a bit more fair. Smaller legends go slower than bigger ones.
@reconzeroWell I checked masters:
Caustic 2.1%
Vantage 0.6%
Gibby 0.7%
Newcastle 0.9%
Rev 0.2%
But path pickrate went up to more than 20% but he had been buffed and has a strong mobility ult.
Overall I think it comes down to mobility and hitbox. So if a character has a big hitbox and no mobility he is in a rough spot because he can’t properly 1v1 and will be at a significant disadvantage in every duel they take. We can not forget here that when you get hit while your shield is down you will take aimpunch negatively effecting your own accuracy. I played high diamond arena as revenant and sometimes Ash and the difference in how hard I got beamed back was significant like seriously significant. And ash is not that small really compared to something like wraith ll Watson.
The problem is if you have a big character that is at a disadvantage in a duel and they have no way out with mobility then it’s very punishing to get caught somewhere.
A path for example has often the chance to disengage with grapple that’s why his hixbox is okay. But even he got his hitbox adjusted atleast once if not more.
Just think back about the wraith nerfs to her hitbox and running Animation how people were crying, so yea I think it plays a role in people’s choices.
Every higher tier rev main will tell you that his main problem is his hitbox and nothing else, his kit is fine, his passive is one of the best in the game and his silence is also top tier and his ult is okay nothing crazy but it can be really good on right situations.