4 years ago
About this aim assist
How does it work? Do they literally have to aim near their target and the assist helps them move the crosshairs onto the enemy? If so, how ballanced is to need less effort to keep your crosshair on ...
@Eshshshss Decision making - It's a pub game so I'm not judging too harshly. Some players waste resources while testing new tactics or trying to make an ambitious read while not expecting much from it. There was a firefight happening in the area and he guess some players might break off towards that location to escape. If you're not criticizing his waste of resources but the read he made at the time then that may be fair since he was clearly wrong about how the players moved.
Did he panic - No. Depending on the situations players (on console at least) may pre-aim by aiming down the sight at a specific spot or by centering their screen on where the player will be. You ADS when the player can't or won't be able to move before you melt them. You center the screen so that you're able to react to however your opponent will move or if you only know the rough spot they'll appear. The player went from a full sprint to spinning around and centering his screen on where the Path would come from. He SHOULD have centered his screen a little to the right and that lead to him overcompensating for Path's actual position but he clearly heard Path coming.
Judging player ability - Weak lobby. As bad as you think that player is most of the players he fought were undeniably worse. They landed few shots on the Valk despite him exposing himself frequently. The Path stupidly pushed up a zipline against a player he didn't know was broken (but saw running away) when he easily had better approaches with his grapple. Then there was the player that chose to gain the high ground and heal in an exposed area close to where he saw and heard Valkyrie flee to. Valk didn't even deserve a kill there that was a freebie. Just a good game in a weak lobby that had nothing to do with Aim Assist.
Comparison of input vs fight distance - You're not really naming anything here. Indirectly calling Aim Assist a crutch for bad players while mentioning basic things that all gamers have to deal with. PC players certainly have to optimize their system more than a plug and play Console player but adjusting your chair, lighting, sensitivity, and cleaning your controller are basic steps if you want to compete.
Player base - Don't have the stats either so I could be wrong but it's just logic. No PC players in console lobbies but console players in PC lobbies means you're taking players from us. Not taking a shot here this is just an assumption.
Overall comment about aim assist - This one confused me. Are you saying they're adjusting the already existing Aim Assist to give console players a boost against PC. I'd be strongly against this if it's true and side with you here. Whether it's "fair" or not I don't want the game giving me a boost just because I'm losing. Separate my lobbies or let me take my L with everyone else.
If you're implying Aim Assist exists to give controller players a chance against PC that's just laughable. I didn't look into it then but I believe Aim assist existed way back when playing GoldenEye on the Nintendo 64 in the 90's. I'm going off of memory here but so long as you hip-fired the game would help you track enemies a bit. Aim assist seems to exist to make it easier to aim with joysticks but other games have boosted it to help weaker players achieve success.
@heme725 @hayhor @RevMainPls - I am not talking in extremes = saying that only Aim assist helped him. The point of the video was to emphasize how an average/bad player with what seems to be a controller can be a kill leader in a lobby partly (we can only assume how much) thanks to aim assist.
Video had to highlight how bad the player is in distance fights and how the situation changes in a close range.
Was the lobby bad/average - yes as most pubs are
Is there a chance he was just lucky getting the kills - yes, even though he onemagged me from R99 face first, that was no luck, that was just me missing shots and him tracking 🙂
Again the point related to this thread's topic I wanted to make and will restate from my previous post - in my opinion, controller is the easiest way to make a bad player better in this game, rest is debatable, an option to opt-out of crossplay should be there so that PC players can play on their "even" grounds.
@heme725- about Respawn's politics regarding aim assist https://www.nme.com/news/gaming-news/respawn-is-evaluating-the-power-of-aim-assist-in-apex-legends-3035879 or google any other result with keywords like "respwan on aim assist". There are plenty of sources telling it outright that that's the way game developers see evening up the ground for the players in the community or you can name it any other way, the basic fact is - everyone knows controller players can't compete with similarly skilled M&K yet they will not let it be so (discrimination of controller player or what not) so they introduce aim assist into the game's code which is now being exploited left and right by hackers. Job well done, everyone's happy!
@Eshshshss Well first of all I want to apologize if I mocked you since I didnt know you were in the video. I feel bad. Secondly the video showed me that he has a very average skill level (on console) and a bit above average (on console) decision making despite making 2 questionable plays.
You cant determine a players ability off of one fame but I'd wager he's a typical Platinum player. Decent but fairly average.
The issue for me is that I'm clueless of what a M/KB player can do so showing me average controller gameplay with no comparison won't shos me how unbalanced it is. Aim assist gives a bit of advantage up close but how much? Don't know without seeing clips of M/KB close range combat to compare.
If they adjust the Aim assist then I really don't care but it was never added to help controller compete with PC. Controller has always had AA crossplay or not.
I do support separating the systems but there might be a good reason why they won't.