4 years ago
Aim assist is balanced.
I feel like as a player the experience aiming and playing fps games that I have is completely de-valued by the fact that my competition has internal aim assistance. It blows my mind that we live in...
Trust me it is hard to aim with a controller. The problem is playing on console but using a keyboard and mouse. You get the benefit of aim assist and the control of a mouse.
@Yohimbay wrote:
@Lampwrecker2if thats the case remove aim assist until they can figure out how to stop people from abusing it, like they did with the rampage and sentinel,
I dont believe they will be able to exclude the xim on console as its trying to convince the console that its a normal controller, its also used on pc btw. Its a * to disable aim assist for the masses just because some * wants to cheat.
Controller in itself is fairly balanced, but a good controller player with good aim combined with a well tunes aim assist is a force to be reconed with in close combat, and I think its ok. A bit of flavor ehh 🙂 (no not controller player, only done that for 4 years, im a mnk now)
@Yohimbay There was a topic on this forum fairly recently that provided a link which somebody had actually done an in depth analysis of both inputs.
It turned out that on average the only way that controller was actually superior was when it came to one clipping people. The rest of the stats studied favoured MnK.
There's this weird myth being propagated by anti crossplay protestors in which aim assist simply removes any effort required when aiming, which simply isn't true, recoil control is still required.
Before you say anything, yes I'm a console player, however I play with AA off and I'm willing to bet its much harder for me to control my spread than it is for you with a mouse.