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markoon13's avatar
2 years ago

Aim Assist Nerf

Please return aim assist to how it was. I've been playing this game for years and the aim assist nerf is making it so unplayable. It's turning into what Fortnite was when they nerfed aim assist, a M&K sweat game. M&K already has all the movement and long range aim advantages and now you take away the one thing that balances it and makes it fun for controller players??

Not sure why you guys needed to change the fundamentals of how the game was played just because a small group of M&K whiners scream out about aim assist.

35 Replies

  • Collector321's avatar
    Collector321
    Seasoned Adventurer
    2 years ago

    Even if we say the new level of aim assist is balanced, it's still unfair in the sense that controller players now need to relearn muscle memory that many have spent years developing. It's not just reducing aim assist, it's making controller players relearn muscle memory entirely. 

    If they truly had no choice but to make a change like this, perhaps they should have gradually incremented it over time. 

  • BallisticMVP's avatar
    BallisticMVP
    2 years ago

    @Collector321It shouldn’t have been that strong in the first place, I lean myself out of the window now and say it’s still to strong but ea will again need 5 years to gather data and constant complains.

    i ply with controller and mouse depending how I feel and I didn’t have to relearn anything after the nerf. It pretty much felt the same 

  • Collector321's avatar
    Collector321
    Seasoned Adventurer
    2 years ago
    @BallisticMVP As a day one controller player, I strongly disagree. Flick shots don't feel the same anymore. This will take some time to get used to.

    The issue is that while I'm adjusting and relearning the new feel of the game, mouse players' muscle memory is totally unaffected.
  • TheDarkWaver's avatar
    TheDarkWaver
    Seasoned Traveler
    2 years ago

    Yes mouse players skills are nearly always completely unaffected as MnK skills are 100% player driven. Thats the difference between skill and artifical aimbot. 

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