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Not saying that the servers are perfect, they clearly have their problems, but I'd say that less than 25% of the issues attributed to them are actually on their end.
@DoYaSeeMeThat's a familiar story most have had that with their ISPs.
I understand that but ISPs have plenty of headroom for the extra traffic caused by Covid and they've said they have technical problems with something that interconnects networks as opposed to more users causing issues.
Btw you don't need to explain the motorway traffic analogy to me.. xD
I don't think it's just servers (which are pretty bad anyway) but the way it's connecting to and also handling the matches as even lobby is bugging out before you even get into a game. It just generally looks and feels bloated and there are to many problems that most have even with top end hardware and good internet for it to be a troubleshooting on our end issue and i'm sure it's no simple fix but it's in a really bad state currently.
Other games can fix or at least address these problems and even communicate that they're aware of and trying to improve it but all we get is a deafening silence.
- 5 years ago@apostolateofDOOM It's cause if they acknowledge the problem exist that means they have to put in effort to try and fix it and that's just asking too much from them. lol
- 5 years ago
@Daze623With EA being all love and no money it's unreasonable to expect them to invest in upgrading servers and troubleshoot under the hood.
- 5 years ago@apostolateofDOOM They are aware and looking for fixes, that's for sure. I can see that even from their incomplete Trello board. Stating this officially doesn't actually help players much, to be honest, and some of us do actually get annoyed by generic answers. Sure, some detailed answers would make us feel better, but those can also reveal sensitive information. For example, if they'd explain the circumstances of the invisible legend bug, they could expose some valuable clues for hackers who can't wait to exploit it to the max.
- Gabrielmojo265 years agoSeasoned Ace@DoYaSeeMe
Why do you always need to make it look so complex lolol.
The technicalities aren't of any interest to most playing Apex, what is infuriating is the lack of acknowledgement, one will provide obvious evidence, and you're made to look as if these issues are your problem to deal with.
The. servers. are. bad.
That being said, that's not up to the end user to try and troubleshoot like idiots. I've seen one post on reddit, where EA told the guy to change providers, you have got to be kidding me!- 5 years ago@Gabrielmojo26 Because it simply is complicated, I know this firsthand. Few care about technicalities, but these things shouldn't be disregarded. They can prevent you from overhyping and wasting money on false hope, lowering your expectations to realistic levels.
Being asked to try things on your side is not saying that the problem is on your end. These things are important to isolate the issue, by ruling out other potential causes. This does work sometimes, you can find cases in this forum where local changes like bios updates, driver changes, resetting connection, repairing game files actually fixed the issues.
Servers are bad, maybe. The issue with legends disappearing is almost certainly not a server one, you will probably still have it even if playing on LAN. But, it can theoretically be happening if those skins are in a place on the drive that has some hardware issues or is a bit too fragmented. A local repair may fix this or at least bring the hardware issue to your attention, if there is one. So why not try it? Takes minutes, if your connection is perfect.
That thing with changing providers can be legit. Each provider has deals, so they can use certain routes with priority or exclusively. This can force others to go through unreliable nodes. I've experienced and seen ISP shenanigans many times and the ultimate solution was to change.
- 5 years ago
@DoYaSeeMeThey didn't have a problem openly discussing the golden goddess wraith skin for people to exploit amongst other things before a fix though. Even after the alt f4 exploit warning they announced publicly people carried on abusing it and were able to keep their badges in season 3..
Where does it say anything about them looking into it?All i see is they're investigating more slow mo server complaints which hardly addresses the main issues that people are going on about and something they've been looking at since S1 with the introduction of code:net/nut/wheel ect names so they can locate where the problem is..
Some of these aren't as bad as before for some users but still there occasionally and the game running at a slugs pace not being able to use abilities, pick up items or generally trash simulation of what the server acknowledges to what happens on your screen isn't on trello or anywhere else officially unless you can provide a link?- 5 years ago@apostolateofDOOM so if they openly discussed about an issue, advertising an exploit, they should do the same with all other issues?
Investigating the slo-mo is important, that is actually server side. The cause of it can also be the culprit of many other bugs we see (no regs for shots and loot pickups, freezes, connection timeouts, stuttering, rubberbanding, etc.). I think they should add more detail to that trello card though, like "related bugs".
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