4 years ago
Apex has a passive problem
In my opinion, Apex has a passive problem. This is not only about balancing but more of the inconsistency of what a passive ability means in this game. Here's some of my points/arguments: 1. Passive...
Crap, looks like the took the idea for vantages tactical...
@NickBeam27 1. Echo location is more of a jump pack, leaked gameplay "albeit dated by now" showed the player has to set up Echo before jumping, while doing the jump she moves in that fixed direction. I notice that in the trailer she's able to jump while Echo is still moving so sadly people will still be able to cheese a getaway or general movement spam, rather than prioritizing it before a fight.
2. The sniper does add a square "probably a scan while aiming" but legend name, shield info, etc was her passive. My main concern lies with the damage boost mechanic "consecutive shots from sniper give a damage boost to team" gameplay trailer makes it unclear how much damage it will do on first hit to me and it's sole weakness being laser sight giveaway "and maybe scan reveal marker" is gonna annoy me when I get matched with noobs who will run around without any sense.
I can't wait until the first week of season. The number of bugs pursuant to all these changes is going to make for outrageously funny clips.