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These Stim issues have been existing for multiple seasons already.
Add an option to remove shotgun hit markers. They don't really help veteran players and only block vision.
- Gonepunk4 years agoNew Adventurer
Bangalore: Different smoke patterns, ability to cycle with “Character Utility Action” button. (I have no idea how useful or not this can be, but why not give it a try ay?)
Bang likes to brag about pinged weapons over and over, why not make it a bit more useful. Give her call outs/voice-lines upon “Supply Drop Weapons” being fired.
Example: Enemy team fires a Kraber, Bang give a line: “Sounds like a Kraber, south-west, 300 meters” or “Kraber in SKYHOOK, 250 meters”
So range is approximate and do not make it so that she spams this info every time a shot is made, just give the info once and only again when distance changes drastically, time limited or do not give it at all when range is below 200 meters.Bloodhound: One thing I still do not understand is why I have to shoot red targets with red sights in “Ultimate Ability” mode. It makes no sense to me at all. Can we change one of the red factors?
Crypto: Instant use of Survey Beacon and Respawn Beacon with a drone kinda dose not feel good or right. Maybe add a fast 0.5/0.25 sec animation/loading line for solid feedback?
Mirage: Upon a successful revival of a teammate, add more time to Mirages invisibility. (1-1.5 seconds?) To make some room/space between him and teammate.
Octane: I assume he spends a lot of time on jump pad, so why not give him a unique animation when he dose, like a dive jump with a spin or something, to have a lower profile, harder to hit him in the air and not be a plastic bag in the air like the rest of the legends. (or does it sound too overpowered?)
Revenant: Running in straight line without jumping, crouching or drastically changing directions Revenant gradually increases speed (step by step, with a maximum capacity of some sort, maxed out Octane on STIM or similar?)
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Just some thought I had for some time and that is about it...
- 4 years ago@Gonepunk love those great ideas!
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