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@TrancyGoose YOu are right. Nothing wrong with wanting at least a semi usable loadout before engaging, but idiots will be idiots. Even higher up in rank, people still want to drop at utterly stupid locations.
Repulser is THE best drop in the game. Tons of high tier loot for a full squad, followed by wetlands/relay/airbase or runoff depending on the dropship flight path, and the amount of teams that either drop quick or wait.
I still find people wanting to drop where there is only 1 or 2 buildings with poor loot and not enough for the team. They are the ones who most likely come to the forum to say they cannot find a gun or amour. Where you drop and the loot you get determines (or goes a long way at least) how your game will pan out. That fact is lost on the bulk of the community unfortunately.
Stick with it. The great games make up for the not so great ones.
- 6 years ago
If you are playing with randos, in most cases they don't care about winning, people just want action. If you survive, you survive, if not they join another game to hot drop again and again.
Same mentality in standard games. Most people have microphones, but they don't talk, and they constantly hot drop to get wiped out, over and over again.
That's why games that force you to play in teams as only option, are cancer.
Solo mode can't come fast enough.
- 6 years ago
I don't blame the game. When people play as intended, and think about their actions and work with their team mates, the game is fantastic. I've had amazing random experiences.
People still drop in absolutely crap places, with poor loot. That kind of start can easily ruin your game. I see high level players drop in crazy places where there is no hope for a team of three to get geared.
Why oh why do people pick a game geared/designed around team synergy to play, then not play as a team? I just don't get it.
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