They no longer activate if you place the trap next to doors. When the door opens it blocks the line of sight for the trap. People can walk right by them making the traps fairly ineffective at the dou...
@hayhor You might be right. But some of these situations the people are walking right by them and they are not activating. I do remember the traps used to go off if people were on the other side of the door.
The whole idea with the traps in my mind is to get the enemy in the gas. The only way to do that is to hide them. Maybe I'm not playing caustic enough this season and my placement is not that great right now.
For this door: The hinge is on the right, the opener is on the left. You're inside trying to defend the area.
If you:
0. Put the trap exactly in front of the door, you will basically lock this door, enemy has to destroy it to open it up and trap will trigger. The trap won't trigger if they just stand on the other side.
1. Put the trap on the left side, it will absolutly trigger when the door open or enemy peek the window.
2. Put the trap on the right side, when the door open and enemy walk in, the door itself shield the enemy from trap sensor so it doesn't trigger.
Especially if they turn right after entering the building. If they walk straight, it might but the effect will be minimum.
@asukojo Yup that's what I'm talking about with the double doors. You can put one next to one of the doors but in higher skill lobbies people know not to enter if one of the doors is blocked.