Forum Discussion

BIGKASE13's avatar
7 years ago

Close Supply Bins

Why cant we close the supply bins after we use then like we can the doors. That would make others think no one has been there also. It would make things a little bit more fun.

8 Replies

  • Just imagine how much time you would waste running over to supply bins that had already been looted. It would get boring very quickly.

  • This would just add aggravation to the looting process and it adds NOTHING to the game play what-so-ever.

  • it's only add is that if your team is camping a spot that has areas you could hide and make people think the area is clear and not looted.
    But this will only be effective in early game really. Like at the very start.
    can't see this being implemented as you said 'No gameplay adds what so ever.'
  • Sure, it would be interesting from a tactical point of view, but as a player who gets "fooled" by this over and over again it would get annoying real quick. So, no.

  • EA_Darko's avatar
    EA_Darko
    Icon for Community Manager rankCommunity Manager
    7 years ago

    It's an interesting idea and while I could see it adding a tactical advantage to certain teams it could also lead to teams camping around areas. Part of the strategy of the game is knowing to avoid an area that has been looted.

    Darko

  • One interesting mechanic would be that we can have a Legend who can "trap" these boxes (at the cost of not being able to open it himself) with something like an explosive device, or an audio bomb that immediately let's everyone in the area know you're there.

  • Deathlyhearts's avatar
    Deathlyhearts
    7 years ago

    @SilentOsprey wrote:

    One interesting mechanic would be that we can have a Legend who can "trap" these boxes (at the cost of not being able to open it himself) with something like an explosive device, or an audio bomb that immediately let's everyone in the area know you're there.


    Erm, no. That's a horrible idea. Potentially a squad mate trapping a bin that hold high level shields and/or another loot? For what? One explosion trap that will lower enemies shields, right before they get them right back up? And most in the area will know you are there anyway if they have a good map awareness. So big no on this one and on OP suggestion as well.

  • I thought this when I first started playing but then I began to appreciate the risk/reward factor. Also it would be endlessly frustrating if you were unable to identify which bins have already been looted. Those minor disappointments would accumulate in no time.

    Not sure I would be on board with that bin-trap idea that was mentioned either. Every game needs to have a few elements that will strictly NEVER betray the player and up to this point every supply bin is its own promising little source of anticipation. Even the makers of Dark Souls consciously made the decision to avoid doing anything that would cause players to question bonfires, and this is despite having mimic chests and fake walls.

About Apex Legends General Discussion

Discuss the latest news and game information around Apex Legends in the community forums.31,305 PostsLatest Activity: 33 minutes ago