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So, Peacekeeper under investigation - no changes applied yet... and these called my attention:
- Improvements to final circle locations to help bad end locations and provide more variety.
- Players will now receive a prompt allowing them to cancel Finishers in progress.
- KO shield protection now extends over and behind the player’s head.
- [Firing Range] Friendly fire is now supported! You can toggle it off and on in the setting menu. The option only appears if more than one player is in the Firing Range with you.
No mentions to server side latency/lag either, I think it's worse lately 😢
- 6 years ago
Update isn't live yet on PS4. Any idea when they usually come out? I know PSN lags it sometimes with releasing them
- 6 years ago
@powerlung Depends on your timezone. I play X-box but it's only 4 P.M. here. Another 4 hours to go. (sigh)
- 6 years ago
They posted on Twitter that it's only coming out for PC which is bull, and console at a later date. So whack man. Was so pumped for this update
- 6 years ago
1. Muzzle flash needs to be reduced. Like 60% at least.
2. Players skin in character selection should be fixed.
3. Level 4 armour spawn rate was quite decent.
4. Sometimes we're dieing in Wraith tactical. Please fix it.
5. Sometimes pathfinder zip comes with no sound.
6. And we don't need that dumb loading screen before character selection. It should be blank as it was before. It looks like totally a glitch. Not cool..
And yeah, these needs to be fixed ASAP.. No need any new content before these. Thank you.
- 6 years ago@Fr3dY2 The people complaingin about shotguns are getting killed by people with aimbots. The peacekeeper is just fine, Plus these people prefer no shotguns at all. Shotgun haters I call them. They should upgrade the mozembeque shotgun pistol to 6 rounds or 3 rounds wide burst, make it horizontal wide.
- 6 years ago@Fr3dY2 I AM INDO
- 6 years ago@Fr3dY2 I agree i have been having a glitch that stops the players from running forward they don't have the glitch in titanfall so why have it in apex and latency issues have been going off since season 3 came out which i feel should have been addressed and as for the nerf on the charge rifle instead of flat out removing the energy extended mag why not revert it to what it was like in titanfall 2 and lower its full damage from 90 to about 60 or 65 then have a head shot damage multi to about 1.5 to 2 times damage so it won't hit over 130
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Current Pred using PK :D
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