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Mercules904's TTK spreadsheet
I think this was for preseason Apex even before L-star and Havoc came out.
I'm still looking for other early season Apex's TTK charts that people made. They're a bit harder to find now cause of how buried they are. The reason most of them calculated body hits only is because of how realistic it is that you'd most likely hit the body than spray down the head.
The problem and complexity is, just to narrow it down to one subject as a reference. Headshot frequency, if we base a TTK on best case scenario. That would mean in season 1-2 that 100% of the shots where headshots right? Due to no recoil - no random recoil.
How would you calculate that in todays Apex? Even the best players in the world will miss shots due to random recoil, and will never really have 100% shots being headshots. How do you calculate the miss rate?
And if you simply calculate TTK based on bodyshots you wont actually calculate TTK at all, since how hard/easy landing headshots significally increases or decreases TTK.
This is the same for most of the things I listed, and why calculating TTK on a spreadsheat is nonsense. When you do not factor major attributes that have a major impact on the results.
- 4 years ago@NitromethaneAP It's cause you're not looking for TTK. TTK have always been calculated without those variables you listed.
- 4 years ago
@Daze623 no TTK = time to kill. That is why you cant compare a TTK spreadsheat that is i from season 1-2 vs one from today, since too much stuff changed - random recoil, bullet spread, re-balancing and soo much else.
It means nothing. We all, who played season 1-2 know that the TTK was very different back than. Again show me the spreadsheat from season 1-2, that you claimed was a thing. You wont.
I will repost this :
The problem and complexity is, just to narrow it down to one subject as a reference. Headshot frequency, if we base a TTK on best case scenario. That would mean in season 1-2 that 100% of the shots where headshots right? Due to no recoil - no random recoil.
How would you calculate that in todays Apex? Even the best players in the world will miss shots due to random recoil, and will never really have 100% shots being headshots. How do you calculate the miss rate?
And if you simply calculate TTK based on bodyshots you wont actually calculate TTK at all, since how hard/easy landing headshots significally increases or decreases TTK.
This is the same for most of the things I listed, and why calculating TTK on a spreadsheat is nonsense. When you do not factor major attributes that have a major impact on the results.
- 4 years ago@NitromethaneAP Since you are preaching about TTK so much and everyone who calculated TTK is just wrong, why don't you do it yourself? Making excuses smh
No data, just words
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