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6 years ago
@Tolu_mt wrote:You used to be able to slide right after dropping from the airship, now when you drop it takes like a few miliseconds to be able to even move, plus you cant even slide anymore which used to be one of the best things right after dropping.
Its clunky and needs to be fixed in my opinion.
Neither of these things is true.
- 6 years ago@Wingmannedbro I'm speaking from personal experience and opinion, before few updates i used to be able to slide perfectly after dropping, now that aint working proberly for me anymore.
So ofcourse i am suspicious on why it's like that and would like to see if its some kind of issue or not.
lol saying that these things are not true is just not the sentence for it.- 6 years ago
@Tolu_mt wrote:
@WingmannedbroI'm speaking from personal experience and opinion, before few updates i used to be able to slide perfectly after dropping, now that aint working proberly for me anymore.
So ofcourse i am suspicious on why it's like that and would like to see if its some kind of issue or not.
lol saying that these things are not true is just not the sentence for it.But they are untrue, you can move as soon as you release (and if you can't it's latency issue and not game design) and you can glide like you always did.
The only thing they changed for dropping is that you make quicker turns when you steer to a different direction.
- GRiPSViGiL6 years agoSeasoned Ace@Wingmannedbro I live within 10 miles of the Portland DC and I suffer what the OP is speaking of. Seems odd to me that latency would be the cause but I believe it. I can be well around a corner of a building only to die to a high pinger....Client side hitreg is very lame.
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