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reconzero
3 years agoSeasoned Ace
@t1aimen
I'm inferring from your post that you believe you are under an obligation to land with your jumpmaster even if you believe the LZ is poorly chosen?
I'm inferring from your post that you believe you are under an obligation to land with your jumpmaster even if you believe the LZ is poorly chosen?
- BigMacAttack8u3 years agoSeasoned Ace
@reconzeroThere’s a fine line there, you must respect the title of jump master, unless you see more than two other teams that aren’t mirage decoys. (Depends on POI size)
- dSKyNafinchin3 years agoHero (Retired)@BigMacAttack8u If one of my randoms is JM, I immediately opt to drop solo. If they drop somewhere reasonable, I follow. If they drop somewhere dumb, I don't. No exceptions, Lmao
- reconzero3 years agoSeasoned Ace
- BigMacAttack8u3 years agoSeasoned Ace@reconzero @dSKyNafinchin
This is a team game, so you have a better chance of winning as a team, sure your almost guaranteed second by waiting it out and sniping, but the chance of winning is significantly reduced by lack of teammates. Communication, gratitude and sharing go a long way! Communication is anything from mic / text chat to pinging, give your thanks on mic or with the built in response and share your loot with your teammates, if you have a 2x on a gun you’re not really using, give it to a buddy! Respecting your teammates also plays into the win, if you treat them with respect, and don’t just go off on your own thing, they’re more likely to stick around, and not ditch. You can have ping conversations in the drop ship, but that being said, the jump master has the final call. If you don’t want to land in the place they’re landing in, land slightly off to the side in a less crowded area, but still be in range of banner recovery. Teammates are always useful, even if they seen like a dim light dropping hot, they do shine when you give them a chance!
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