Dwindling Apex Packs with Level Progression
This issue seems to be fairly prevalent in the community and an issue I hope Respawn at least hears out.
With the current Apex Pack Leveling System, as a player participates in the game and invests time into it, the game seems to punish players who are continuously leveling up. We go from getting an Apex Pack every level to every other level, to every 3rd level and then every 5th level. Once a player is at level 100, Apex Packs are no longer given. This is such a poor system because as I stated previously, it is a punishment for veteran players to continue playing. its nice to get more experienced and thus win more games because of that, but severely crippling the amount of packs as time goes on? Utterly ridiculous and sad!
the gae
If you want to keep players coming back, do not * the amount of packs they are getting the more they are playing the game. Instead, maybe make it a flat system of a pack ever other level or 3rd level if you want to try and get Apex Packs bought with real money. Or go the opposite route with the system, give players packs every other level or 3rd level at the beginning and ramp it up to every level with they get to higher levels and spend more time in the game. This will result in people wanting to play the game more often because they are getting more packs and thus your player base sustains itself or grows.
I realize you guys need to monetize the game to keep the servers up and the game free to play, but please do not punish players for simply playing the game and investing their time into it.
Please keep up the good work, clear communication, and continue making Apex a game something we players love to play and that you're proud of!