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@reconzeroSteam player counts dropping like a rock, no communication from EA/Respawn, streamers abandoning Apex for other games. We've been complaining about all the issues with this game for years but they refuse to do anything meaningful to address any of them. Just a few BS blog posts and an endless stream of collection events. It is truly pathetic.
I believe the MM is the most to blame. Putting an average player with two new players in a lobby with 3 stack pred and masters teams leaves both the average player and the new players frustrated. The biggest mistake that's been made is prioritizing time in queue over quality of the lobby skill.
- ComicBookGuy272710 months agoSeasoned Ace@hayhor This is how I feel exactly. It reallly is the biggest issue of them all.. . not saying that there isn't other issues as well. But the MM is what I believe also, that is killing this game.
Sure glad the cosmetic store has no issues what so ever and continues to pump out crap continuously despite the state of the game in general.
: )- hayhor10 months agoHero@ComicBookGuy2727 The MM issue makes the cheating situation worse. Really cheaters should be getting tons of kills and high placements so if MM put them in the proper bucket only the best players would see them. But because the the MM stinks they end up in all lobbies. And because the MM stinks people get frustrated and are more likely to cheat.
- 10 months ago
@hayhorI absolutely despise cheaters, but this is the first game that I find myself thinking, "I would just be evening the odds".
Like you said, the MM is terrible. I also think the server performance is all over the place. They're too generous with the Lag Compensation in this game. 20 tick rate servers isn't acceptable for a twitchy, fast paced shooter. Especially when it's being pitched as a competitive title.
When you make a game competitive, and the average player can't figure out what to do to improve because they're just dying instantly to either high level sweaty 3 stacks, or cheaters, you're then incentivizing others to cheat.This industry wide trend of every FPS needing to be an esport isn't helping in my opinion. It's raising the bar, and leaving no room for people that don't want to live in a game all day. It just cultivates cheaters. People will always cheat, but when fail to design something that isn't satisfying unless you're winning, it again incentivizes people to cheat.
It's just all adding up. I'm personally fed up with getting damaged instantly every single round. My teammates can move like bots, stand still, and it takes them a second or two to die. I'm tap-strafing, sliding, crouch strafing, and I'm almost exclusively dying in a single tick. I'm doing half the damage of my opponent even though I'm hitting them first without missing, and with the same weapon.
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