@BallisticMVP Yes, that's why I don't think this update is up yet, but the announcement got all the people that use it to go on at the same time. I've never seen lobbies like the ones I saw in the game last night.
I'm wondering if maybe the real answer, if there's no way to detect this stuff, is to measure the timing of kills. For instance, the Flatliner should kill someone at a certain distance in a specific amount of time, if the gun empties out in a rapid fire fashion to kill instantly then this should flag the player for review. Maybe same could be done with recoil, a gun should move a certain way when fired even if the player is very good at managing recoil. If gun has no recoil then flag the player for review. I'm not sure if this is even possible with the technology they have, but it would cut down on the amount of work necessary to bust cheaters using these hacks.