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Well that's because it's a movement based FPS, this isn't Battlefield or CoD. Hip fire is only really good at close - mid range.
Nerf aimed fire as well.
Also movement, nerf that.
And zip lines, nerf.
Nerf nerfing before it gets out of hand! :eahigh_file:
It shouldn't be used a mid range option though.
@MyCanklesHurt wrote:It shouldn't be used a mid range option though.
You will land more shots if you ADS at mid range with most weapons. You still haven't provided a solid argument as to why it should be nerfed.
Movement is very fast in this game so hipfire is ok but i feel wingmans hipfire little bit broken. Because for wingman somehow hipfire is more accurate than aiming even at long ranges... It should be aim based weapon like a sniper not hip fire based like sg. I know they've nerfed, but it seems that nerf can't solve the problem. Its still possible to land 5 of 6 shots at mid to long range while hipfiring... way tooo much for a highly rewarding gun. Highly rewarding guns should be highly risky.
Mid range hipe fire wingman = aimbot
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