Forum Discussion
6 years ago
@BaldWraithSimp I haven't really played or tested Loba yet so correct any assumptions. They both have a delay before the tactical activates from what I saw of her briefly and she has a small delay after the tactical has finished and can reach roughly the same height and distance as Path but you don't take any damage while teleporting? whereas Path will while traversing across the map so I don't see any disadvantage as to why she should have a shorter cooldown. Also in your example you used 2 squads fighting for 30-60secs in a fight so realistically Path only being able to use his ability once but that doesn't account for 3rd or 4th partying which especially on KC or higher ranked games is fairly common.
6 years ago
@apostolateofDOOM Loba's bracelet verticality isn't that good. And it's trajectory is weird, like sometimes you can't actually tell how high it's gonna go. It's almost half(or less I think) the vertical distance path that can go. Pathy is my 2nd main. I don't really know how I feel about her tactical but it doesn't feel as good as a grapple in terms of power. Teleportation is instant but the animation is like 2 sec long combined and you are vulnerable when you dematerialize/materialize and the trail is visible to everyone. So you always have to teleport behind cover/height so that you don't get shot. I only compared him to Loba cuz someone said her teleportation has lesser cooldown than his grapple. Well, I think teleportation isn't as powerful as grapple based on my 30 ish Loba games so that's why I said her tactical should have a lesser cooldown time than his grapple since people are comparing her tactical to his grapple.
About Apex Legends General Discussion
Discuss the latest news and game information around Apex Legends in the community forums.31,407 PostsLatest Activity: 48 minutes ago
Community Highlights
Recent Discussions
- 2 hours ago
- 10 hours ago
- 12 hours ago