@NaRnIaaa wrote:
@JonStriker126"You see, as it stands right now, you can complete a Battle Pass by just playing the game." the current bpass takes a LOT of time to complete, you DO need to complete weekly challenges and hit the 54x xp at least a few times within the 3 months of the bpass (which i never do)
"Imagine in S7 the only way to get BP levels in game is to play legends you don't like, use weapons you don't care for, and/or have to complete really grindy tasks (such as "10K damage with X weapon", as we've seen before)." already the case
"at least every time I finish a game, I feel like I'm working toward my BP" you don't even get 10k xp with a win+several kills lol, hell i don't even know why it's written 300%xp max when the bp doesn't give you anything close to +300%
What I meant here was those kind of tasks being more plentiful and challenges being the only way to leave up your task could be problematic.
As it stands right now, you can skip tasks like that and you can still level up your pass, because there is an XP system in place. But, without that, if you get too many hard, dissatisfying, or grindy tasks as the only way to level up your pass, that could create a lot of frustration and discouragement for a player.
I doubt anyone wants challenges that require a lot of grind or require the use of legends or weapons they don't care for (For whatever reason), as the only way to level up their pass. It could be a problem, if that was you occur.
Now, yes, the system might be fine. There might be enough "play x amount of games" (and easier, more satisfying) tasks that people will feel encouraged to play and not be frustrated, but maybe not. We won't really know until the season comes.
All I'm trying to do right now is point out the potential issues this new system could have, and that people might not want to dive in, head first, into S7 and it's BP. Like, maybe save your coins until you get a feel for the new system and such to see if it's worth your time (and money).