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the problem are 2, verify identity of player is one and not install hardware and software monitor on client...if you want to fight this cancer....we should put heavier conditions nowadays
Oh I know cheating will always exist and like Connor was told, a battle that will never end but I report players everyday after I verify watching them that indeed their recoil is zero and when you can actually see their hack ( we have a clip where the whole squad had the red footprints left behind all their enemies for tracking and it was obvious they were following the trail and ambushing ) but I never get any confirmation that a player was banned after being instakilled by consecutive perfect wingman headshots from a 300 meter distance or ambushed while hiding for a quite sometime cause my teammate was in the bathroom and everyone knew exactly where I was, it’s frustrating. Also, they haven’t targeted consoles too much yet?!? This season is now even worse than ever...all my friends and I are very close to just quitting. I’ve already slowed down on playing as much as I used to this season because what’s the point when seriously everyone, yes we are at more or less half the players exploiting the game in some way. I love watching skilled players and who doesn’t, but I don’t see much skill anymore. I don’t care if I get beat by a skilled player because I am only average, maybe a bit above, but I hate that cheaters are the leaders now of all ages. I’ve switched to Belgium servers too because at least there are a little less cheaters( in the morning and early aft). Respawn, I get it, Asia is bad, the worst with cheating but do you mind shifting more focus on home including consoles?! I think badges that people have alone and certain kills in week one of a new legend should suffice to maybe have a gander when they play to spot your cheaters. No one should have close to a thousand kills within weeks of launch with one character....set your algorithm to detect superhuman stats for starters.
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