5 years ago
K/D based MM please
K/D is a value that does not lie about the abilities of a player. Playing constantly good will raise K/D and the other way round. Best thing is, you can't manipulate K/D since playing "worse" is al...
It's an amateur mistake to think that K/D tells the whole story. Some of us have already proven ourselves in other games and are kind of over nurturing our stats. My case is quite unique in that my account was breached while I was on a break and the person that played my account grinded thousands of inactive games.
But before then, and even now I play almost exclusively solo autofill where I will usually play on regardless of the bad hand I'm dealt. Leavers, terrible team landings, one man armies that quit the second they get knocked. And I will probably quit if I'm solo before leaving the ship, which frequently counts as an additional 0/1 to my KD. I wouldn't quit on teammates, but other than that I will always put enjoyment ahead of stats.
@J0604211259 No.
@hayhor wrote:
@cooperal1012If you leave while in the ship I dont think it is a death. Just like the people that get downed and leave.
And that is what I said?
"And I will probably quit if I'm solo before leaving the ship, which frequently counts as an additional 0/1 to my KD"
D for deaths.
@hayhor wrote:
@cooperal1012In the context of the paragraph that is not how I read it. I read it as leaving counts as a death, which I simply said is incorrect.
I am talking about the time after the teams banner screen, but before diving. If it gives you credit for any time survived I'm pretty sure it does count as a death. I'm still willing to continue as a duo in trios because I think it can be fun, but I can't see if the other person has chosen to leave until we are in the dropship.