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6 years ago
@Condor442So the spectres would be more like meat shields as you've said, they would be pretty slow and they wouldn't stray far from the drop pod, not to mention their damage output would be pretty minimal. Imagine the dummies from the firing range when the easter egg is applied, but they have 75 health instead of 125 - 200.
They are there to serve as a distraction more than than anything, and to provide a bit of covering fire if you need to escape.
I feel that the ultimate is balanced by having a long cooldown time, not to mention the call in time would be similar to Lifeline's care package so not instantaneous. On top of this the Spectre's will malfunction after 60 seconds and fire at anyone in the area, friend or foe alike.
6 years ago
@Cabowse I think I get that, but if the spectre is going to fire at people on it's own, then it needs to be REALLY weak health, like 30 max. otherwise, its 3/4 of a freshly respawned character, and thats like fighting two teams.
- 6 years ago@Condor442 In a way yes, but the Spectre's unlike most players will be a lot easier to focus down as they won't move like a regular players. Not to mention if you've ever fought against a Spectre before you know that when they are damaged they fall to the floor and crawl around slowly before trying to explode.
If you've ever played Titanfall you'll know that wiping out a pod of Spectres is relatively short work, especially if they're bunched together. It'll make teams think twice before pushing you but it won't be an instant win for a team having them there.- 6 years ago@CZONG1103 That was originally the idea but then I thought there would be some weapons that were much better than others and that you'd have to go running around with such a specific kit to make his tactical more useful. Having set weapons for it allows it to be more easily balanced. ☺️
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