You guys just donāt get it. Of course itās easy for them to make it 1 hour every time for every map. But where will that lead to? People making websites detailing how long itāll take before a certain map is next for or have a schematic for at which time on dates that can span weeks (if itās not different each day) which map will be on. They can make this for like a week or more, depends on how long respawn uses that fixed time.
The above way deters ppl from opening the game to see which map is on which means less activity from highest amount of ppl. If itās ārandomā throughout a day. Sometimes half hour, sometimes 1.5, other times 1 and 2 or 2.5, you will only know the time for each map at the begin of a new cycle (which is Olympus).
If Olympus is 1.5 hours and itās at 2 in the morning, you know KC will be 3 hours later.
So now you might think āokay... but isnāt this still predictable cause you know the times in advance so ppl wonāt log on at a certain time?ā Why yes, that is correct, but with a capital āBā cause most donāt just like one map and most havenāt figured the cycle formation out it seems, so they may think āOkay KC was 3 hours starting from Olympus, so now that thatās gone again, wait 3 hours againā upon which they find another map. Theyāll be shocked and/or annoyed. But this is what makes the cycle good for respawn; if you were already set on playing apex, even if itās not the map you wanted, you might still play it. <ā This has way more probability to get ppl to play Apex more and longer than a set time for each map for the whole day or week where youāll know in advance so youāll only play when your map(s) is(/are) on.
It just comes down to psychology dear folks. This is why theyāll likely use a randomized duration cycle throughout a day. Only if you know the cycle pattern and log on at the right time to see the new duration every time, will you know when your fav map comes (if you only want to play 1 map that is).
Bring on the XP!