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But theres flaws in your rework as well. 1. You made placing the ult more hindering "I tend to end up with teammates who screw up my regular placement and I now a worse version of it."
2. I now lose out on 3 free walls "she only gets 5 walls, oldest one get destroyed when you add a new one"
3. No infinite ammo "the main reason to place any of them to defend in the first place"
4.You either forgot or ignored how long it takes for walls to set up "about twice as long as placing and using Sheila, all very weak before finishing. "
Iv'e seen a Rampart set up 3 walls around their ult before, whats worse is I destroyed it and her position by throwing 2 grenades. As much as you hate respawn's rework, it counts as buff because she isn't limited to defending anymore. "what majority of players dislike about using her" There was already a defensive cancer character in Caustic "intended to defend, is always used to push." Even Gibby is a bit cancerous "always having more shields, combined with one thats bullet proof from the outside and ult that's can instanly down unless you run away or hid in a building." The devs pretty much just increased her viability up to Caustic and Gib standards.
- 4 years ago@jaygates879 umm no you didn't read right..
You place Sheila and it comes with 3 walls. Builds / mounts faster . You still get the same amount of walls with your q.
2. You don't get unlimited ammo but a good amount. But , you can place and shoot and remove place again. To make her more reactive without this heavy weapons gunner crap.
Run into a fight, drop Sheila for a teammate throw down more Amp cover. If you need to reposition pick it back up and move and repeat till ammo runs out or you reset her manually resetting ult timer.
No one really reloaded the ult in the past was far to slow leaving you an easy kill , and no one will deploy her now. Why would they when you just Lazer beam players and move on.
This rework still makes her more reactive as a defensive char and not what they turned her into.
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