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People don't like the Peacekeeper because it has too much range. I don't recall seeing anyone complain about dying to a shotgun at point blank range. The problem is when the Peacekeeper is hitting you for 80+ damage even though you're fighting at over 10 meters away. The spread is just janky and the Precision Choke gives it way too much range...it's already got too much range without the Choke, but with the Choke you can practically snipe with it at medium range. It does too much for a shotgun.
The EVA-8 is also a good shotgun, but it's way more balanced. It only gets 2 attachment slots for Optics and a rate of fire increase and it loses its effectiveness at range a lot quicker than the Peacekeeper does. The EVA is strong in close range and throws out respectable, yet balanced DPS. It also takes more skill than the Peacekeeper because it does less damage per shot, you need to stay on target a bit more with it. This is how you do a balanced shotgun.
Personally, I do not think the Wingman is a problem. If they were gonna change anything about the Wingman, they should just remove the extended magazine slot for it. Keep it exactly the same in every regard, but make it so is always capped at 6 rounds. This way it is still strong in the intended niche, but it's way less spammable and gives you a better reload window to commit to counterplay.
- 7 years agoDon't forget, the Peacekeeper also has 6 shots, which I find way too much. I believe 3 or 4 shots is more balanced.
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