Forum Discussion
@Axs5626Sxa5001Don’t really know how to place myself and my friends when it comes to skill. We’re all pretty equal in skill but I guess we’re low diamond players. We definitely don’t have the same lobbies because if that one friend of ours, who’s way better than me (he’s a consistent masters player with a KDR of 2.7+), joins us, the lobbies transform into the ALGS which I assume is your lobbies. Sometimes we’re put into these bot lobbies that have no chance against us which is a shame to be honest.
LMAO. I was reading your thread quietly and decided not join in anymore since it got way too heated. I absolutely get your point since I don’t want to sweat in every game too against masters players. This unfortunately will lead to the creation of smurf accounts.
I’ve made a past thread about the topic too collecting dev responses. They had a choice when balancing matchmaking into two:
1. The current system that puts you into lobbies based from a number of factors (rank, KDR, etc)
2. Just random.
They went with SBMM saying that they want to avoid 1 squad killing the whole lobby.
edit: You know what, I’m just gonna copy paste a part of my thread.
- “Game is best when you are trying to play “for real” even in pubs. We’ve seen real data that shows people who lose or win too much have a much higher chance to stop playing forever.”
- Players don’t want to sweat in pubs but they also don’t want to lose at the same time.
- If Respawn don’t implement any sort of MM, you might get some free kills but someone in that lobby will easily steamroll you and your team.
In my opinion, I want them to try having no matchmaking at all and look at the data again.
Yeah, I don’t think the answer is “no sbmm”. I think the priority should be: protecting players under a certain experience level. New players shouldn’t be playing in a lobby where everyone is far more experienced. But after a certain experience level pubs should feel a little more random.
OR
They make it so high MMR/ELO players get easier lobbies after several losses. They afford low-medium skilled players this now, but it just this doesn’t apply to certain accounts. Playing with friends thrusts you into ALGS lobbies and this just sucks for pubs, lol.
But again, removing SBMM altogether would probably be a bad thing for the game. Remember the severity of SBMM during year 1? That was pretty good.
- aisthebestletter4 years agoSeasoned Ace
The update a few days ago has made this game unplayable for me. I think I have had about 5 kills in 25 games. It is insane. My kd was about 1.2
About Apex Legends General Discussion
Community Highlights
Recent Discussions
- 12 hours ago
- 22 hours ago
- 22 hours ago
- 2 days ago